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AnalyzingmobilegametrendsinpopularAPACmarketssuchasChina,Japan,SouthKorea,andSoutheastAsiain2024
SensorTowerIntroduction/Description
—
Thisreportoffersanin-depthanalysisofthemobilegamemarketsonboththeAppStoreandGooglePlayinpopularAPACregionssuchasChina,Japan,SouthKorea,andSoutheastAsiain2024.Itcoversoverallrevenueanddownloadtrendsinthesemarkets,revenuechangesacrossvariousmobilegamegenres,andtheperformanceoftop
mobilegamesinQ12024.Additionally,throughcasestudies,thisreportdeciphershowLegendofMushroomsuccessfullypenetratedtheAPACmarket.
NotesonRevenueandDownloadStatistics
SensorTower'srevenuedataestimatesin-apppurchases(IAP)revenuefromtheAppStoreandGooglePlay.Itexcludesrevenuefromadvertising,third-partyAndroidstores,anddirectpaymentsthroughdeveloperwebsitesandotherchannels.Unlessexplicitlystatedasnetrevenue,thesefiguresrepresentgrossrevenue(i.e.,beforedeductingplatformfees).
SensorTower'sdownloaddataestimatesappdownloadsfromtheAppStoreandGooglePlay.Thisdataexcludespre-installs,re-downloads,anddownloadsfromthird-partyAndroidstores(GooglePlayisunavailableinMainlandChina).
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TableofContents
Introduction/Description02
ChinaAppStoreGameMarketOverview
04
JapanMobileGameMarketOverview
08
SouthKoreaMobileGameMarketOverview
12
SoutheastAsiaMobileGameMarketOverview
16
CaseStudy:LegendofMushroom
20
Conclusion
27
ChinaMobileGamesMarketOverview
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China'sAppStoreMobileGamesDownloadsandIAPRevenueShowSignsofRecovery
Note:DataasofMarch2024.Source:SensorTowerStoreIntelligence
InQ12024,mobilegamedownloadsontheAppStoreinMainlandChinagrew10%quarter-over-quarter,reaching260million.IntermsofIAPrevenue,AppStoremobilegamerevenueinthismarketreachednearly$3.8billionforthequarter,representingamodest4%increasefromQ42023,indicatingarebound.
MobileGameIAPRevenueinChina'sAppStore
AppleStore
MobileGameDownloadsinChina'sAppStore
$4B
$2B
$0B
AppleStore
300M
150M
0
Q12023
Q22023
Q32023
Q42023
Q12024
Q12023
Q22023
Q32023
Q42023
Q12024
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MobileGameDownloadsinChina'sAppStore(Jan-Apr2024)&QoQGrowth–ByGenre
53M
45M
38M
35M
22M
19M
18M
13M
11M
6M
Arcade
RPG
Strategy
Simulation
Puzzle
Shooter
Lifestyle
Casino
Action
Racing
+12%
+5%
-3%
+26%
-2%
-15%
+85%
+5%
-14%
-10%
0M27M54M
IAPrevenueforlifestyleandshootergamesontheChineseAppStoresurged,withstrategyandarcadegamesseeingrevenuegrowth
Note:DataasofApril2024.Source:SensorTowerGameIntelligence
MobileGameIAPRevenueinChina'sAppStore(Jan-Apr2024)&QoQGrowth–ByGenre
$1.7B
$1.3B
$0.7B
$0.4B
$0.2B
$0.2B
Strategy
RPG
Shooter
Casino
Arcade
Lifestyle
Action
Puzzle
Simulation
Sports
$0.1B$0.1B$0.1B$0.1B
+12%
-18%
+44%
-9%
+13%
+167%
-30%
-4%
+51%
-36%
$0B$0.9B$1.8B
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Top10MobileGamesbyRevenueandDownloadsinChina’sAppStore(Jan-Apr2024)
RevenueRankingDownloadsRanking
1
2
3
4
5
6
7
8
9
10
HonorofKings
Tencent
GameforPeace
Tencent
TFT:TeamfightTactics
Tencent
CrossFire
Tencent
Justice
NetEase
LeagueofLegends:WildRif
Tencent
GenshinImpact
miHoYo
Honkai:StarRail
miHoYo
FantasyWestwardJourney
NetEase
捕鱼大作战
TUYOO
1
2
3
4
5
6
7
8
9
10
YuanMengStar
Tencent
EggyParty
NetEase
欢乐钓鱼大师
ArkGame
HonorofKings
Tencent
GameforPeace
Tencent
TFT:TeamfightTactics
Tencent
LoveandDeepspace
PaperGames
开心消消乐®
HappyElementsK.K
SubwaySurfers
iDreamSky
IdentityV
NetEase
TherankingslistedarederivedfromSensorTower'sestimatesformobilegamerevenueanddownloadsonChina'sAppStorefromJanuarytoApril2024.
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MultipleTencent-ownedmobilegamestoppedChina'sgrossinganddownloadscharts
FromQ1toQ22024,HonorOfKingsexperienceda16%quarter-over-quarterincreaseinrevenue,maintainingitspositionasthetop-grossinggameontheChineseAppStore.
Withthelaunchofthenewseason,TFT:TeamfightTacticsreachedanewrevenuepeakonJanuary26,catapultingittothetopoftheChineseAppStore'stop-grossinggameschart.InQ1-Q22024,thegame'srevenuedoubledquarter-over-quarter,securingthirdplaceinthetop-grossingchart.
TheThreeKingdomsgachaeventinearlyJanuaryandthereleaseofanewgameplaymodeinmid-lateMarchdrovearapidrevenuesurgeforCrossFire.InQ1-Q22024,thegame'srevenuetripledquarter-over-quarter,propellingittofourthplaceinthetop-grossingchart.
UponitsreleaseinDecember2023,thepartygameYuanMengStarquicklyclaimedthetopspotontheChineseAppStore'soveralldownloadschart,maintainingitspositionforseveralweeks.Itcontinuedtobethemost
downloadedmobilegameontheChineseAppStorefromJanuarytoApril2024.
Onitslaunchday,PaperGames'interactivestorygameLoveandDeepspacetoppedtheChineseAppStore'smobilegamesdownloadschart,rankingseventhoverall.BytheendofApril,thegame'sglobalrevenuesurpassed$100M,with65%comingfromtheChineseAppStore.
Note:DataasofApril2024
Source:SensorTowerStoreIntelligence
JapanMobileGamesMarketOverview
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MobileGameDownloadsinJapan
AppleStoreGooglePlay
Q12023
Q22023
Q32023
Q42023
Q12024
200M
100M
0M
SlightQuarter-over-QuarterUptickinMobileGameDownloadsandIAPRevenueinJapan
Note:DataasofMarch2024.Source:SensorTowerStoreIntelligence
InQ12024,mobilegamedownloadsintheJapanesemarketwitnessedamodestrebound,surpassing160million,up6%quarter-over-quarter.IntermsofIAPrevenue,Q1
2024sawa2%quarter-over-quarteruplift,reaching$2.9billion.
MobileGameIAPRevenueinJapan
AppleStoreGooglePlay
Q12023
Q22023
Q32023
Q42023
Q12024
$4.5B
$3B
$1.5B
$0B
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MobileGameDownloadsinJapan(Jan-Apr2024)&QoQGrowth–ByGenre
46M
23M
23M
13M
11M
8M
7M
6M
4M
4M
Puzzle
RPG
Arcade
Simulation
Strategy
Lifestyle
Sports
Tabletop
Action
Casino
+4%
-11%
+5%
+1%
+18%
+9%
-6%
+8%
-11%
+11%
0M24M47M
Puzzle,Strategy,andLifestyleGamesExperienceGrowthinDownloadsandIAPRevenueinJapan
Note:DataasofApril2024.Source:SensorTowerGameIntelligence
MobileGameIAPRevenueinJapan(Jan-Apr2024)&QoQGrowth–ByGenre
$1.8B
$0.5B
$0.3B
$0.3B
$0.2B
$0.2B
RPG
Strategy
Puzzle
Sports
Arcade
GeolocationAR
Action
Shooter
Simulation
Lifestyle
$0.1B$0.1B$0.1B$0.1B
-3%
+2%
+6%
-13%
-8%
-20%
+0%
-9%
-5%
+5%
$0B$0.9B$1.8B
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Top10MobileGamesbyRevenueandDownloadsinJapan(Jan-Apr2024)
RevenueRankingDownloadsRanking
1
2
3
4
5
6
7
8
9
10
MonsterStrike
mixi
UmaMusumePrettyDerby
CyberAgent
Fate/GrandOrder
Aniplex
Puzzle&Dragons
GungHoOnlineEntertainment
Honkai:StarRail
miHoYo
PROFESSIONALBASEBALLSPIRITSA
Konami
LegendofMushroom
JoyNetGames
GenshinImpact
miHoYo
DRAGONBALLZDOKKANBATTLEBandaiNamcoEntertainment
DragonQuestWalk
SQUAREENIX
1
2
3
4
5
6
7
8
9
10
FatgooseGym
HortorGames&QCPlay
LegendofMushroom
JoyNetGames
LastWar:SurvivalGame
FirstFun
HeroClash
ShenzhenBingchuan
RoyalMatch
DreamGames
BlockBlast!
HungryStudio
LINE:DisneyTsumTsum
LINECorporation
WoodNuts&BoltsPuzzle
ABIGamesStudio
DailyMerge:MatchPuzzleGameUniversalMobileGames
BlueLockBLAZEBATTLE
BAEL
TherankingslistedarederivedfromSensorTower'sestimatesformobilegamerevenueanddownloadsonJapan'sAppStoreandGooglePlayfromJanuarytoApril2024.
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LegendofMushroomBreaksintoTop10GrossingMobileGames
FatgooseGymSecuresTopMobileGamesbyDownloads
AfteritslateFebruarylaunchintheJapanesemarket,JoyNetGames'idleRPGLegendofMushroomquicklytoppedtheoveralldownloadschartsonboththeJapanAppStoreandGooglePlay.Itgeneratednearly$80millioninin-apppurchasesfromJanuarytoApril2024,makingitthefastest-growingmobilegamebyrevenueduringthisperiod.Itrankedseventhonthetop-grossingchartandsecondonthedownloadschart.
AfteritsJapanlaunchinlateFebruary,FatgooseGym,aheartwarmingmergemobilegamefromHortorGamesandQCPlay,promptlyclaimedthetoppositiononbothJapan'sAppStoreandGooglePlayoveralldownloadscharts,maintainingitsleadinthedownloadsrankingsfromJanuarytoApril2024.
IntheperiodfromJanuarytoApril2024,strategymobilegamesdownloadsinJapanincreasedby18%quarter-over-quarter.LastWar:SurvivalGameexperienceda570%surgeindownloads,becomingthemostdownloadedstrategymobilegameinJapan,andsecuredthirdonthedownloadschart.
Note:DataasofApril2024
Source:SensorTowerStoreIntelligence
SouthKoreaMobileGamesMarketOverview
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MobileGameDownloadsinSouthKorea
AppleStoreGooglePlay
Q12023
Q22023
Q32023
Q42023
Q12024
150M
100M
50M
0
MarginalQuarter-over-QuarterRiseinMobileGameDownloads,whileIAPRevenueRemainsStableinSouthKorea
Note:DataasofMarch2024.Source:SensorTowerStoreIntelligence
InQ12024,therewasamodest3%quarter-over-quarteruptickinmobilegamedownloadsintheSouthKoreanmarket,reaching130million.IAPrevenueforQ12024stoodataround$1.3billion,remainingsteadycomparedtothepreviousquarter
MobileGameIAPRevenueinSouthKorea
AppleStoreGooglePlay
Q12023
Q22023
Q32023
Q42023
Q12024
$1.5B
$1B
$0.5B
$0B
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MobileGameDownloadsinSouthKorea(Jan-Apr2024)&QoQGrowth–ByGenre
27M
19M
19M
12M
11M
6M
6M
4M
4M
3M
Puzzle
Arcade
RPG
Strategy
Simulation
Action
Lifestyle
Tabletop
Sports
Shooter
+7%
-10%
-15%
+7%
-16%
+9%
-11%
+4%
+1%
+17%
0M14M27M
IntheSouthKoreanmarket,strategygamessawasignificantspikeinIAPrevenue,whilepuzzlegamesregisteredgrowthinbothrevenueanddownloads
Note:DataasofApril2024.Source:SensorTowerGameIntelligence
MobileGameIAPRevenueinSouthKorea(Jan-Apr2024)&QoQGrowth–ByGenre
$0.9B
$0.3B
$0.1B
$0.1B
RPG
Strategy
Puzzle
Sports
Simulation
Casino
Action
Arcade
Shooter
Tabletop
$0.1B$0.1B$0B$0B$0B$0B
-12%
+40%
+10%
+3%
-17%
+2%
+2%
-2%
+1%
+4%
$0B$0.5B$0.9B
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Top10MobileGamesbyRevenueandDownloadsinSouthKorea(Jan-Apr2024)
RevenueRankingDownloadsRanking
1
2
3
4
5
6
7
8
9
10
LegendofMushroom
JoyNetGames
LastWar:SurvivalGame
FirstFun
LineageM
NCSOFT
ODIN:ValhallaRising
KakaoGamesCorp.
WhiteoutSurvival
CenturyGame
LineageW
NCSOFT
Lineage2M
NCSOFT
BrawlStars
Supercell
RoyalMatch
DreamGames
EASPORTSFC™MobileSoccer
ElectronicArts&NEXONCompany
1
2
3
4
5
6
7
8
9
10
LegendofMushroom
JoyNetGames
LastWar:SurvivalGame
FirstFun
RoyalMatch
DreamGames
RulesofBattle
UjoyGames
BlockBlast!
HungryStudio
卫卫卫仝景
TopGamePlayer
BrawlStars
Supercell
MelonMaker:FruitGame
SUPERBOX
卫△昏M
Noriworks
WoodNuts&BoltsPuzzle
ABIGamesStudio
TherankingslistedarederivedfromSensorTower'sestimatesformobilegamerevenueanddownloadsonKorea’sAppStoreandGooglePlayfromJanuarytoApril2024.
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LegendofMushroomandLastWarDominateRevenueandDownloadsCharts
DespitethedeclineinRPGmobilegamerevenueanddownloads
inSouthKorea,JoyNetGames'idleRPGLegendofMushroomachievedstellargrowth.InJan-Apr2024,itgrossednearly$100millioninin-apppurchases,toppingboththerevenueanddownloadrankings.
InJan-Apr2024,strategymobilegamerevenueinSouthKoreasurged40%quarter-over-quarter,withLastWar:SurvivalGamebeingamajorcontributor.ItsrevenueinSouthKoreaskyrocketednearly13timesquarter-over-quarter,catapultingittosecondspotonboththetopgrossinganddownloadscharts.
PuzzlemobilegamesinSouthKorearegisteredanupliftindownloadsandrevenue.Notably,RoyalMatchwitnesseda38%quarter-over-quarterjumpindownloadsinJan-Apr2024,rankingthirdonthedownloadschart.
Note:DataasofApril2024
Source:SensorTowerStoreIntelligence
SoutheastAsiaMobileGamesMarketOverview
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SoutheastAsiaSawaMarginalDipinMobileGameDownloadsWhileIAPRevenuesRemainedStable
Note:DataasofMarch2024.Source:SensorTowerStoreIntelligence
InQ12024,therewasamodest4%quarter-over-quarterreboundinmobilegamedownloadsintheSoutheastAsianmarket,surpassing2billion,witha91%sharefromGooglePlay.However,intermsofIAPrevenue,Q12024sawamarginal1.5%quarter-over-quarterdiptonearly$600million,remaininglargelystable.
MobileGameDownloadsinSoutheastAsia
AppleStoreGooglePlay
MobileGameIAPRevenueinSoutheastAsia
$0.6B
$0.3B
$0B
AppleStoreGooglePlay
2400M
1200M
0M
Q12023
Q22023
Q32023
Q42023
Q12024
Q12023
Q22023
Q32023
Q42023
Q12024
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MobileGameDownloadsinSoutheastAsia(Jan-Apr2024)&QoQGrowth–ByGenre
419M
348M
305M
212M
112M
105M
97M
90M
83M
80M
Arcade
Simulation
Puzzle
Lifestyle
Shooter
Strategy
RPG
Action
Sports
Racing
+1%
+21%
-1%
+8%
+20%
+4%
+5%
+5%
-10%
+9%
0210M420M
SimulationandShooterGamesDriveDownloadGrowthinSoutheastAsia,with
IndonesiaUp16%Quarter-over-QuarterinMobileGameDownloads
Note:DataasofApril2024.Source:SensorTowerGameIntelligence
MobileGameDownloadsinSoutheastAsia(Jan-Apr2024)&QoQGrowth–ByCountry
835M
Indonesia
+16%
368M
Philippines
+1%
352M
Vietnam
+0%
211M
Thailand
-7%
128M
Malaysia
+1%
Cambodia
44M13M
-19%
Singapore
-4%
0430M860M
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Top10MobileGamesbyRevenueandDownloadsinSoutheastAsia(Jan-Apr2024)
RevenueRankingDownloadsRanking
1
2
3
4
5
6
7
8
9
10
MobileLegends:BangBang
Moonton
FreeFire
GarenaGamesOnline
eFootball™2024
Konami
Roblox
RobloxCorporation
MONOPOLYGO!
Scopely
CoinMaster
MoonActive
ArenaofValor
GarenaGamesOnline
CandyCrushSaga
ActivisionBlizzard
PUBGMOBILE
Tencent
EASPORTSFC™MOBILE
ActivisionBlizzard
1
2
3
4
5
6
7
8
9
10
FreeFire
GarenaGamesOnline
MobileLegends:BangBang
Moonton
Roblox
RobloxCorporation
8BallPool
Miniclip
OjolTheGame
CodeXplore
StickmanParty
PlayMaxGameStudio
MotoRider,BikeRacingGame
ZegoStudio
SAKURASchoolSimulator
Garusof
PizzaReady!
Supercent
SubwaySurfers
Miniclip
TherankingslistedarederivedfromSensorTower'sestimatesformobilegamerevenueanddownloadsonSoutheastAsia’sAppStoreandGooglePlayfromJanuaryto
April2024.
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FreeFireRetainstheTopMobileGamebyDownloadswhileMobileLegends:BangBangSolidifiesitsPositionastheTopGrossingMobileGame
DrivenbysignificantgrowthinIndonesia,FreeFireexperienceda70%quarter-over-quarterincreaseindownloadsacrossSoutheastAsia,defendingitstopmobilegamebydownloadstitleandelevatingshootinggamedownloadsby20%.
ByApril2024,Moonton’sMobileLegends:BangBanghadapproached$1.8billioninglobalrevenue,withSoutheastAsiaaccountingfor47%ofitstotalrevenueand67%ofitstotaldownloads.FromJanuarytoApril2024,MobileLegends:BangBangamassed$45millioninSoutheastAsia,consistentlyleadingthetop-grossingcharts.
GameslikeOjolTheGameandPizzaReady!experiencedstandoutgrowthindownloads,contributingtoa21%quarter-over-quarterincreaseinsimulationgamedownloads.
Note:DataasofApril2024
Source:SensorTowerStoreIntelligence
CaseStudy:
LegendofMushroom
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©2024SensorTowerInc.-AllRightsReserved
Note:DataasofApril30,2024
Source:SensorTowerStoreIntelligence
LegendofMushroom
JoyNetGames
GameOverview
GameClassification
Genre:RPG
Sub-Genre:IdleRPG
ProductModel:Mid-Core
Setting:HighFantasy
Theme:DungeonCrawler
ArtStyle:2DAnime
CameraPOV:Side
ReleaseDate:November2023
GlobalDownloads:15million
GlobalIAPRevenue:$270million
Monetization:Ads,AdRemoval,Gacha,Subscription,CurrencyBundles,StarterPack,
LiveOps,LootBox,SeasonPass
GameTags:CharacterCollection,Idle,Levels,SocialClans,PvP
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LegendofMushroomReaches$270MillioninGlobalIAPRevenue,Earning$100MillioninSouthKoreaand$80MillioninJapan
Note:DataasofApril2024.Source:SensorTowerGameIntelligence
LegendofMushroom'sDownloadsandIAPRevenue
Downloads
Nov2023
Dec2023
Jan2024
Feb2024
Mar2024
Apr2024
Downloads
15M
10M
5M
0M
IAPRevenue
$0.3B
$0.2B
$0.1B
$0B
IAPRevenue
LaunchedinNovember2023,LegendofMushroomhasbeenreleasedacrossGreaterChina,SouthKorea,Japan,MainlandChina,SoutheastAsia,andtheWest.BylateApril2024,thegamehadaccumulatednearly15millionglobaldownloadsand$270millioninglobalIAPrevenue.
LegendofMushroom'sDownloadsandIAPRevenuebyMarketShare
●SouthKorea.Japan
Others
SoutheastAsia
Taiwan,HongKongandMacao
●SouthKorea
●Taiwan,HongKongandMacaoOthers
Japan
SoutheastAsia
Downloads
Revenue
21%
30%
12%2%
16%
22%
8%
14%
39%
35%
LegendofMushroom'srevenueanddownloadsareprimarilydrivenbyAPACmarkets.Amongthem,SouthKoreaandJapancontributed$100millionand$80million,accountingfor39%and30%ofLegendofMushroom'stotalrevenue,respectively.Intermsofdownloads,SouthKorea,SoutheastAsia,andJapanaccountedfor22%,21%,and14%ofitstotaldownloads,respectively.
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SurpassingLocalClassics,LegendofMushroomTopsRevenueRankingsforRPGMobileGamesinSouthKorea,Japan
Note:DataasofApril2024.Source:SensorTowerStoreIntelligence
Q12023
Q22023
Q32023
Q42023
Q12024
IAPRevenueofTopMobileGamesinSouthKorea
LineageMLineageWODIN:VahallaRising
LegendofMushroom
$0.1B
$0.1B
$0B
IntheSouthKoreanmobilegamemarket,thetop-grossingtitlesaretypicallydominatedbyclassicdomesticMMORPGssuchasLineageM.However,thelaunchofLegendofMushroomdisruptedthisstatusquo,emergingasthetop-grossingmobilegameinQ12024withover$83millioninrevenue.
Jan2024
Feb2024
Mar2024
Apr2024
IAPRevenueofTopMobileGamesinJapan
MonsterStrikeUmaMusumePrettyDerby
Fate/GrandOrderLegendofMushroom
$60M
$30M
$0M
LegendofMushroomalsodeliveredastellarperformanceintheJapanesemarket,toppingtheoveralldownloadschartsontheJapanAppStoreandGooglePlayonitslaunchday.InApril2024,LegendofMushroom'srevenueinJapansurpassed$31million,overtakingdomestichitslikeMonsterStrikeandPrettyDerbytoclaimthetoprevenuespotforthemonth.
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LegendofMushroomranksamongthetopinadshareacrossmultipleplatformsintheSouthKoreanandJapanesemobilegamemarkets
Note:DataasofMarch2024.Source:SensorTowerAdIntelligence
LegendofMushroom'sadvertisingeffortshavebeeneffectiveinSouthKorea.AccordingtoSensorTowerAdIntelligence,inQ12024,thegame'sadsharerankedamongthetop3formobilegamesacrossmultipleplatforms,includingYouTube,TikTok,AdMob,Unity,andAppLovin.
SinceitsJapaneselaunchinFebruary2024,LegendofMushroomhasheavilyinvestedinadvertising.InMarch2024,thegamesecuredfirstplaceinadshareformobilegamesontheTikTokandAppLovinplatforms,whilerankingsecondonYouTubeandAdMob.
Top3MobileGamesAdsinJapaninMarch2024byShareofVoice(SOV)
No.1No.2No.3
Top3MobileGamesAdsinSouthKoreainQ12024byShareofVoice(SOV)
No.1No.2No.3
TikTok
CIYouTube
TikTok
AAppLovin
AdMob
CIYouTube
Unity
AdMob
InMobi
AAppLovin
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Note:DataasofMarch2024
Source:SensorTowerAdIntelligence
LegendofMushroomFeaturesLocalCelebritiesandShowcasesGenerousRewardsinAds
TopAdCreativesforLegendofMushroominQ12024acrossSouthKorea,Japan,SoutheastAsia,China,Taiwan,HongKong,andMacau
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LegendofMushroom'sSouthKoreaUserDemographics
28%
22%
20%
15%
2%
0%
19%
Gender
81%
33%
.Male.Female
AgeDistribution
40%
18-2425-3435-4445-5455+
721%
CoreGamers
410%
HypercasualGamersManga&AnimeLovers
CasualGamers
169%
126%
LegendofMushroomTargetsCoreGamersWhileAlsoAppealingtoHypercasualandCasualPlayerswithitsCuteArtStyleandRelaxedIdleGameplay
Note:DataforQ12024.Source:SensorTowerAudienceInsights
LegendofMushroom'sJapanUserDemographics
AgeDistribution
23%
14%
28%
31%
4%
.Male.Female
Gender
40%
20%
0%
18-2425-34
35-4445-54
55+
668%
CoreGamers
236%
ConsoleGamers
131%
HypercasualGamers
CasualGamers
54%
83%
17%
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©2024SensorTowerInc.-AllRightsReserved
Conclusion
InQ12024,gamerevenueonChina'sAppStoregrewby4%quarter-over-quarterto$3.8B,withmultiplegenressuchasstrategy,shooter,arcade,andlifestylegamesexperiencingsignificantrevenuegrowth.
SeveralTencent-ownedtitles(includingHonorOfKings,GameforPeace,TFT:TeamfightTactics,CrossFire,LeagueofLegends:WildRift,andYuanMengStar)dominatedthegrossinganddownloadsmobilegameschartsonChina'sAppStore,withHonorOfKingsleadinginrevenueandYuanMengStartoppingthedownloadschart.
InQ12024,Japan'smobilegamerevenueanddownloadssawaslightrebound,withpuzzleandstrategygamesexperiencinggrowthindownloadsandrevenue.
DuringJanuarytoApril2024,LegendofMushroom'sIAPrevenueapproached$80M,establishingitselfasJapan'sfastest-growingmobilegameintermsofrevenue.Itrankedseventhinthetopgrossingchartandsecondinthedownloadschart.
InQ12024,revenueforstrategygamesinSouthKoreaincreasedby40%quarter-over-quarter,whilepuzzlegamerevenueanddownloadsgrewby10%and7%,respectively.
DuringJanuarytoApril2024,LegendofMushroomdefiedoddsbygeneratingnearly$100Minrevenue,securingthetopspotinbothSouthKorea'stop-grossinganddownloadsmobilegamecharts.LastWar:SurvivalGamealsoexperiencedaremarkablesurgeinrevenue
inSouthKorea,increasingnearly13timesquarter-over-quarterandcontributingtothe40%growthinstrategygamerevenue.
27I
©2024SensorTowerInc.-AllRightsReserved
SensorTowerAPACInsightsTeam
HideyukiTsuji
MobileInsightsStrategistTokyo
YenaYou
MobileInsightsStrategistSeoul
NanLu
SeniorDirectorMarketing
SanFranciso
RuiMa
SaraTan
SeniorAnalystMarketingOperations
ShenzhenSingapo
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