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1、System Analysis and DesignSystem Analysis & DesignCopyright thbinCollege of Software, BUAA-2-About the CourseCourse Name中文:系统分析与设计English: System Analysis and DesignObjective:软件工程导论的后续课程介绍软件系统的分析和设计方法与实践通过具体的案例分析和实践训练,培养学生利用软件工程思想进行系统分析和设计,为从事软件开发实践提供必备的能力:文档的撰写、分析设计工具的使用等Website:System Analysis & D
2、esignCopyright thbinCollege of Software, BUAA-3-About the Course Name系统分析与设计软件系统、软件密集型系统a software system, a software-intensive system理解并详细说明信息系统应该做什么的过程the process of understanding and specifying in detail what the information system should do详细说明信息系统的许多组件在物理上是怎样实施的过程the process of specifying in de
3、tail how the many component parts of the information system should be implementedSystem Analysis & DesignCopyright thbinCollege of Software, BUAA-4-认识问题分析问题解决问题About Analysis & Design 最终用户(提出问题)开发团队(解决问题)问题定义获取需求问题分析理解需求问题解决实现需求System Analysis & DesignCopyright thbinCollege of Software, BUAA-5-Teach
4、ing Mode Interactive TeachingPresentationActor:老师Action:以ppt为主,讲解基本概念、方法和案例PracticeActor:学生团队Action:多次随课实践,要求课后按时完成;讲课完成后的集中实践Classroom discussionActor:学生团队、老师Action:探讨实践问题、汇报实践内容System Analysis & DesignCopyright thbinCollege of Software, BUAA-6-ExaminationPractice & Classroom Discuss (40%)需求调研(5%)(
5、12周)需求模型(10%)(24周)分析模型(10%)(46周)设计模型(构架)(10%)(67周)设计模型 (构件)(5%)(79周)Project Demo (20%)初步计划:1015周完成项目开发,16周演示Final Test (40%)开卷,初步计划在17周安排考试System Analysis & DesignCopyright thbinCollege of Software, BUAA-7-References1. Jeffrey L. Whitten, Lonnie D. Bentley, Systems Analysis and Design Methods (7th e
6、d.), McGraw-Hill, 2005.11(肖钢, 孙慧译,系统分析与设计方法,第7版, 机械工业出版社, 2007.8)2. Grady Booch, Santa Clara, Object-Oriented Analysis and Design with applications (3rd ed.), Addison-Wesley, 2007.4 (王海鹏,潘加宇译,面向对象分析与设计,人民邮电出版社,2009.8)3. Grady Booch, James Rumbaugh, Ivar Jacobson, UML User Guide (2nd ed.), (UML用户指南,第
7、2版,, 邵维忠等译,人民邮电出版社,2006.6)4. 谭火彬,UML2面向对象分析与设计, 清华大学出版社,2013.5From internet Fundamentals of System Analysis and DesignChapter 1Class SurveySystem Analysis & Design Copyright thbinCollege of Software, BUAA91. Did you develop the software?2. Which functions are there in your software?3. Has the softwa
8、re the actual users?4. What are the main difficulties in the software development process?System Analysis & Design Copyright thbinCollege of Software, BUAAContents1. An Overview of Analysis & Design2. The Inherent Complexity of Software3. Software & Information System104. StakeholdersSystem Analysis
9、 & Design Copyright thbinCollege of Software, BUAAContents1. An Overview of Analysis & Design2. The Inherent Complexity of Software3. Software & Information System114. Stakeholders5. Project ManagementSystem Analysis & Design Copyright thbinCollege of Software, BUAA-12-Case 1 Picture Viewer Software
10、 某个老师(T)想要考察一个同学(S)的学习情况和技术水平,于是交给该学生一个任务 T : 我有一个朋友想要一个图片浏览软件,能够查看多种格式的图形,包括BMP、TIFF、JPG、PNG,并且能够支持一般的放大、缩小、漫游。你能做这样一个软件吗? S:就是类似ACDSee这样的软件吗? T: 差不多,不过不需要那么强大的功能,我这个朋友计算机是外行,最好能做的比较方便,傻瓜型的,例如象ACDSEE自动翻页这种功能还是要的 S:我以前学过BMP和JPG的图形格式解析,我想没有问题 T:好的,给你30天时间,下周你再来一趟,跟我讲一下你的工作进度How to Finish it?College o
11、f Software, BUAA-14-Task Lists - Analysis一、 功能: 1. 读取、显示、另存四种格式图片( BMP、TIFF、JPG、PNG ) 2. 放大、缩小、漫游 3. 列出当前目录下所有四种格式图片文件名 4. PAGEUP(PAGEDOWN)自动调出当前目录上一张(下一张)图片二 、其它说明(非功能): 1. 界面尽量简介,容易操作 2. 不要图片预览和打印(接下页) 这位同学非常明白老师的意图,回去后想了一下,并列出了一个工作清单:System Analysis & Design Copyright thbinSystem Analysis & Desig
12、n Copyright thbinCollege of Software, BUAA-15-Task Lists - Design三、开发工具:C#四 、开发环境:普通PC机;Win 7五、工作量: 1. 研究一下四种图片的格式 2. 设计一个解析器类,解析这四种格式 3. 设计一个文档类,实现读取、另存和目录浏览功能 4. 设计一个视图类,实现显示、缩放、漫游功能System Analysis & Design Copyright thbinCollege of Software, BUAA-16-Software Development Process可行性分析需求分析概要设计详细设计编码
13、测试交付维护对话过程工作清单一、二工作清单三、四、五写代码前的思考过程写代码提交给老师检查给老师朋友安装、讲解修正问题、改进软件System Analysis & Design Copyright thbinCollege of Software, BUAA-17-Final 1一切顺利,学生S按期交付了软件,经过一两周的试用、修改、完善后,三方都比较满意,该软件在老师的朋友那里成为一个得心应手的工具Waterfall ModelSystem Analysis & Design Copyright thbinCollege of Software, BUAA-18-Final 2 一周后,学生
14、去见老师,并提交了工作清单,他发现老师的这位朋友(C)和老师在一起S: 这是工作清单,我已研究了四种文件格式,可以写代码了T: 很好,不过我这位朋友有一些新想法,你不妨听听C: 你好。我新买了扫描仪,你的程序能否直接扫描图片进来。S: 你可以自己扫描呀,买扫描仪的时候一般都会送正版软件的。C: 是的,可是我一直不太会用,你知道我计算机水平不高,学一些新东西很累,也没有时间,如果你能直接链接扫描仪,我只要学会你的软件就行了,我愿意多支付一些费用,还有,我想建一个图片库,你知道,我工作时需要上百个图片,经常找不到,最好还带模糊查询System Analysis & Design Copyright
15、 thbinCollege of Software, BUAA-19-Final 2(cont.)S: .!C: 还有一些,现在一时想不起来,我想起来的话会再跟你联系,时间上可以长一些。S: .! ! !T: 要不这样吧,你先做个样子出来给C看看,一边做一边改。C: 这样最好,看见一个基本样子我就知道我想要什么了。 事情就这样定下来了,S愤怒的撕掉了自己的工作清单.,回去后S花1天时间用C#做了界面,只能读BMP和JPG文件,做了些菜单和工具栏,用Access建了一个图片库。就这个“假”的程序,S和C讨论了一天,S又修改了几次,又讨论了几次,一周后,这个“假”的程序表面看起来和真的一模一样。S
16、ystem Analysis & Design Copyright thbinCollege of Software, BUAA-20-Final 2(cont.) 于是S打算重新设计这个程序,但他很快发现在原型上继续补充新的功能更方便,因为至少界面不用重做了,于是,两个月后,这个事情终于结束了。 S顺利的完成了他的毕业设计图片浏览软件的设计与实现,C一直使用这个软件管理他的图片,并庆幸花了这么少的钱得到了这么有用的东西,而T,则正在考虑如何为他下一批学生分派任务。Rapid Prototyping MethodSystem Analysis & Design Copyright thbinC
17、ollege of Software, BUAA-21-Final 3 正像上一种情况一样,用户提出了很多新要求,但是麻烦还不止这些。一天,老师T匆匆忙忙的找到S。T: 我的研究生正在做的“海量多媒体数据库管理技术”的基金项目,需要一个对图像管理的模块,主要是数据库对象和图像文件之间的转换、显示和一些编辑操作,时间很紧,你目前在做的代码可否直接利用一下?S: 恐怕有难度,我不清楚.T: 最好能够模块化强一些,你做的东西两边都能用,我这边比较急,一周后就要,我可以给你增加一个人一起做。S: 可是T: 没有关系,就这样决定了,这是一次锻炼机会。我再帮你找一个这方面的专家,你可以请教他。下周这个时间
18、我会再来。System Analysis & Design Copyright thbinCollege of Software, BUAA-22-Final 3(cont.) S感觉头脑里面“海量”、“图像”、“编辑”、“复用” 、 “一周时间” 等等交织在一起,剪不清,理还乱。于是他准备去请教一下专家(E)。 E听了S说的情况,帮他画了两个图:UML: Use Case DiagramSystem Analysis & Design Copyright thbinCollege of Software, BUAA-23-Final 3(cont.)UML: Class DiagramSys
19、tem Analysis & Design Copyright thbinCollege of Software, BUAA-24-Final 3(cont.) E要求S自己再画这样几张图:结合用例所描述的和业务和系统类图,采用其它的UML模型设计个功能模块。 S试着这样做,采用类图、顺序图等完成下列模块的设计:1. 图片文件类模块和图片库类模块2. 图片格式解析器父类模块;5个图片解析子类模块(4个文件格式和一个数据库格式)3. 图片扫描管理器模块4. 图片编辑器模块5. 图片显示器模块 S发现在网上有很多现成的图片扫描管理控件和图片编辑控件,完全满足要求,他自己花了一天一夜的时间编写了图片
20、文件类模块和图片格式解析器父类,以及数据库解析子类,剩下的几天,他和老师新来的同学一起完成了剩余的模块。System Analysis & Design Copyright thbinCollege of Software, BUAA-25-Final 3(cont.) 一周过去了,他将图片文件类模块、图片格式解析器父类模块、数据库解析子类,以及自己封装的图片编辑器交给了自己的老师,而由于每一个模块都是相对独立的,即使开始的用户要求修改图片显示、图片库、扫描,也不会影响他现在的工作代码。Object-Oriented MethodologySystem Analysis & Design Co
21、pyright thbinCollege of Software, BUAA-26-ConclusionSoftware != ProgramBefore: Analysis, DesignAfter: Maintain, ChangeDuring:Management, PlanNecessary Methodologies & ProcessesSoftware Engineering: Method & ProcessThis Course will focus on the analysis and design methodsWhy need we these methods and
22、 processesThe Inherent Complexity of SoftwareSystem Analysis & Design Copyright thbinCollege of Software, BUAAContents1. An Overview of Analysis & Design2. The Inherent Complexity of Software3. Software & Information System274. StakeholdersSystem Analysis & DesignCopyright thbinCollege of Software,
23、BUAA-28-Mythical Man-Month: The Tar PitThe Tar PitSystem Analysis & Design Copyright thbinCollege of Software, Beihang University29Large-system programming has over the past decade been such a tar pit, and many great and powerful beasts have thrashed violently in it. Most have emerged with running s
24、ystemsfew have met goals, schedules, and budgets. Large and small, massive or wiry, team after team has become entangled in the tar. No one thing seems to cause the difficultyany particular paw can be pulled away. But the accumulation of simultaneous and interacting factors brings slower and slower
25、motion. Everyone seems to have been surprised by the stickiness of the problem, and it is hard to discern the nature of it.软件开发中的焦油坑Windows NT 5.0(即windows 2000)时间:计划开发时间:3年实际开发时间:5年公布数据:程序员人数:5,000人代码行数:35,000,000 行代码开发时间:5年每位程序员每年生产多少行代码?焦油坑之一:进度滞后Hence the man-month as a unit for measuring the si
26、ze of a job is a dangerous and deceptive myth. It implies that men and months are interchangeable.人月神话人月:参与开发的程序员数目 * 项目持续的月数为什么说人月是神话?(1)许多任务是无法拆解的(2)即使任务可以拆解,人员之间的沟通交流时间随着人手的增加以(n-1)*n/2的规模递增20人* 5个月 50人* 2个月进度滞后 可以完全分解的任务(在软件开发中不存在) 可以分解但需要沟通 交流的任务 (一般情况) 关系错综复杂的任务 (极端情况)焦油坑之二:缺乏沟通大型编程项目中的交流方法成员之
27、间非正式途径的经常性讨论定期召开的项目会议项目工作手册如果大型编程项目中交流不足,很可能面临和巴比伦塔一样的结局System Analysis & Design Copyright thbinCollege of Software, Beihang University33System Analysis & DesignCopyright thbinCollege of Software, BUAA-34-The Tower of Babel焦油坑之三-文档问题撰写关键的文档书面的决策更加精确文档可作为沟通交流的手段文档可为系统将来的优化和扩展提供指导项目经理的文档可作为项目的数据基础和检查表
28、不提倡过度文档给用户使用的最终产品并非是文档System Analysis & DesignCopyright thbinCollege of Software, BUAA-36-Where is the Silver Bullet ?No Silver Bullet!System Analysis & Design Copyright thbinCollege of Software, Beihang University37ComplexitySystem Analysis & DesignCopyright thbinCollege of Software, BUAA-38-A Comp
29、lexitys StoryA physician, a civil engineer, and a computer scientist were arguing about what was the oldest profession in the worldThe physician remarked“Weil, in the Bible, it says that God created Eve from a rib taken out of Adam. This clearly required surgery, and so I can rightly claim that mine
30、 is the oldest profession in the world.”The civil engineer interrupted, and said“But even earlier in the book of Genesis, it states that God created the order of the heavens and the earth from out of the chaos. This was the first and certainly the most spectacular application of civil engineering. T
31、herefore, fair doctor, you are wrong: mine is the oldest profession in the world.”The computer scientist leaned back in her chair, smiled, and then said confidently“Ah, but who do you think created the chaos?”System Analysis & DesignCopyright thbinCollege of Software, BUAA-39-Why Software Is Inheren
32、tly ComplexThe complexity of software is an essential property, not an accidental oneThe complexity of the problem domainThe difficulty of managing the developmental processThe flexibility possible through softwareThe problems of characterizing the behavior of discrete systemsSystem Analysis & Desig
33、nCopyright thbinCollege of Software, BUAA-40-Engineer the illusion of simplicityThe task of the software development team is to engineer the illusion of simplicity.System Analysis & DesignCopyright thbinCollege of Software, BUAA-41-Bringing Order to ChaosThe Canonical Form of a Complex SystemSystem
34、Analysis & DesignCopyright thbinCollege of Software, BUAA-42-Bringing Order to Chaos (cont.)DecompositionDijkstra: The technique of mastering complexity has been known since ancient times: divide et impera (divide and rule)Algorithmic Decompositiontop-down structured design: each module in the syste
35、m denotes a major step in some overall processObject-Oriented Decompositiondecomposed the system according to the key abstractions in the problem domain, rather than decomposing the problem into stepsSystem Analysis & DesignCopyright thbinCollege of Software, BUAA-43-Bringing Order to Chaos (cont.)A
36、bstractionMiller: an individual can comprehend only about seven, plus or minus two, chunks of information at one time. This number appears to be independent of information content.Wulf: We have developed an exceptionally powerful technique for dealing with complexity. We abstract from it. Unable to
37、master the entirety of a complex object, we choose to ignore its inessential details, dealing instead with the generalized, idealized model of the object.We are still constrained by the number of things that we can comprehend at one time, but through abstraction, we use chunks of information with in
38、creasingly greater semantic content. System Analysis & DesignCopyright thbinCollege of Software, BUAA-44-Bringing Order to Chaos (cont.)HierarchyAnother way to increase the semantic content of individual chunks of information is by explicitly recognizing the class and object hierarchies within a com
39、plex software system.Inheritance hierarchy (parent-child)Aggregation hierarchy (whole-part)More analysis & design methodsSystem Analysis & Design Copyright thbinCollege of Software, BUAAContents1. An Overview of Analysis & Design2. The Inherent Complexity of Software3. Software & Information System4
40、54. StakeholdersSystem Analysis & DesignCopyright thbinCollege of Software, BUAA-46-Survey: Software & Document1. Which differences are there between software and program?2. Did you write the software documents? 3. Whatis the role ofthese documents in the software development?System Analysis & Desig
41、nCopyright thbinCollege of Software, BUAA-47-SoftwareSoftware is a set of items or objects that form a “configuration” that includes:instructions (computer programs) that when executed provide desired function and performancedata structures that enable the programs to adequately manipulate informati
42、ondocuments that describe the operation and use of the programsSystem Analysis & DesignCopyright thbinCollege of Software, BUAA-48-Software EngineeringSoftware Engineering (IEEE1993):(1) The application of a systematic, disciplined, quantifiable approach to the development, operation, and maintenanc
43、e of software; that is, the application of engineering to software(2) The study of approaches as in (1)软件工程软件工程运用工程学的原理和方法来组织和管理软件的生产和管理,以保证软件产品开发、运行和维护的高质量和高生产率Software Engineering (cont.)WebopediaThe computer science discipline concerned with developing large applicationsSoftware engineering cover
44、s not only the technical aspects of building software systemsbut also management issues, such as directing programming teams, scheduling, and budgetingSystem Analysis & Design Copyright thbinCollege of Software, Beihang University49Information SystemSystem is a group of interrelated components that
45、function together to achieve a desired resultInformation System (IS)is an arrangement of people, data, processes, and information technology that interact to collect, process, store, and provide as output the information needed to support an organizationInformation Technology (IT)is a contemporary t
46、erm that describes the combination of computer technology (hardware and software) with telecommunications technology (data, image, and voice networks)System Analysis & Design Copyright thbinCollege of Software, BUAA50System Analysis & DesignCopyright thbinCollege of Software, BUAA-51-Information Sys
47、tem and Component PartsSystem Analysis & Design Copyright thbinCollege of Software, BUAAContents1. An Overview of Analysis & Design2. The Inherent Complexity of Software3. Software & Information System524. StakeholdersSystem Analysis & DesignCopyright thbinCollege of Software, BUAA-53-Survey: Stakeh
48、olders1. How many people in your software system?2. Which roles did they play?and you?System Analysis & DesignCopyright thbinCollege of Software, BUAA-54-StakeholdersStakeholders(项目干系人, 信息系统参与人): the players in the system gameA stakeholder is any person who has an interest in an existing or new info
49、rmation systemStakeholders can be technical or nontechnical workersSystem Analysis & DesignCopyright thbinCollege of Software, BUAA-55-Stakeholders ClassificationSystem ownersSystem usersSystem analystsSystem designersSystem buildersIT vendors and consultantsSystem Analysis & DesignCopyright thbinCo
50、llege of Software, BUAA-56-People Perspectives for Systems DevelopmentFocus onPeopleInformation System Building BlocksSystemDevelopmentSystemOwnersSystemUsersSystemDesingersSystemBuildersVendors andConsultantsSystemAnalystsSCOPEpurpose and vision goals and objectives costs and benefitsREQUIREMENTSwh
51、at the system “Is” and must doindependent of technologyDESIGNhow the system will be implementedusing technologyCOMPONENTSactual, technical implementationInformation Technology &ArchitectureSystemanalysisandDesignMethodsSystem Analysis & DesignCopyright thbinCollege of Software, BUAA-57-System Owners
52、 & UsersSystem OwnersPay for the system to be built and maintainedOwn the systemSet priorities for the systemDetermine policies for its useIn some cases, System owners may also be system usersSystem UsersActually use the system to perform or support the work to be completedDefine the business requir
53、ements and performance expectations for the system to be builtSystem Analysis & DesignCopyright thbinCollege of Software, BUAA-58-System Analysts & DesignersSystem AnalystsFacilitate the development of information systems and computer applicationsSystem DesignersDesign the system to meet the users requirementsIn many cases, these technical specialists may also be system buildersSystem BuildersConstruct, test, and deliver the system into operationSystem Analysis & DesignCopyright thbinCollege
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