清华经济学原理17-2微观经济学前沿:实验与行为经济学_第1页
清华经济学原理17-2微观经济学前沿:实验与行为经济学_第2页
清华经济学原理17-2微观经济学前沿:实验与行为经济学_第3页
清华经济学原理17-2微观经济学前沿:实验与行为经济学_第4页
清华经济学原理17-2微观经济学前沿:实验与行为经济学_第5页
已阅读5页,还剩44页未读 继续免费阅读

下载本文档

版权说明:本文档由用户提供并上传,收益归属内容提供方,若内容存在侵权,请进行举报或认领

文档简介

1、行为和实验经济学简介: Intro to Behavioral and Experimental Economics刘潇清华大学经管学院经济系助理教授Definition Behavioral Economics “studytheeffectsofsocial,cognitive,andemotionalfactorsontheeconomicdecisionsofindividualsandinstitutionsandtheconsequencesformarketprices,returns,andtheresourceallocation”-Wikipedia Experimenta

2、l EconomicsUsecontrolledexperimenttodirectlymeasurethecausalrelationshipbetweeneconomicfactors.Itcanbeusedtotesttheory,revealfactsandinformpolicyimplementation.What do they tell us? Bounded Rationality People make mistakes in decisions due to their cognitive limitation. Consequently, they can not al

3、ways fully maximize their utilities. Example: Bednar, Chen, Liu and Page, Games and Economic Behavior 74 (1), 12-31, January 2012. Summary: We present evidence from laboratory experiments of behavioral spillovers and cognitive load that spread across strategic contexts. In the experiments, subjects

4、play two distinct games simultaneously with different opponents. We find that the strategieschosenandtheefficiencyofoutcomesinonegamedependsontheothergamethatthesubjectplays, and that play is altered in predictable directions. We develop a measure of behavioral variation in a normal form game, outco

5、me entropy, and find that prevalent strategies in games with low outcome entropy are more likely to be used in the games with high outcome entropy, but not vice versa. Taken together, these findings suggest that peopledonottreatstrategicsituationsinisolation,butmayinsteaddevelopheuristicsthattheyapp

6、lyacrossgames.PD GameLeft (A)Right (B)Top (A)7, 72, 10Bottom(B)10, 24, 4SI GameLeft (A)Right (B)Top (A)7, 72, 9Bottom(B)9, 210, 10When PD is paired with SI, the proportion of SS is weakly significantly higher than PD is played alone (46 vs. 18%, p=0.070, 1-sided permutation tests). What do they tell

7、 us? Social Preference People consider fairness, reciprocity, and other-regarding preferences in their decisions. Example: Chen, Li, Liu and Shih, Forthcoming, Games and Economic Behavior, 2014. Summary: As the workforce becomes increasingly diverse, motivating individuals from different backgrounds

8、 to work together effectively is a major challenge facing organizations. In an experiment conducted at a large public university in the United States, we manipulate the salience of participants multidimensional natural identities and investigatetheeffectsofidentityoncoordinationandcooperationinaseri

9、esofminimum-effortandprisonersdilemmagames. By priming a fragmenting (ethnic) identity, we find that, compared to the control, participants are significantly less likely to choose high effort in the minimum-effort games, leading to less efficient coordination. In comparison, priming a common organiz

10、ation (school) identity significantly increases the choice of a rational joint payoff maximizing strategy in a prisoners dilemma game.What do they tell us? Time Inconsistency Individual decisions are sensitive to timing. Preference at time t may be different from that at time t+1. Example: an ongoin

11、g field experiment conducted at Guangdong province which examines time inconsistency. 22假设您现在是一家工厂的工人,该工厂经常加班,老板会定期足额发放加班工资。假设您现在是一家工厂的工人,该工厂经常加班,老板会定期足额发放加班工资。现在您在老板办公室准备领上次加班的工资,老板告诉你现在您在老板办公室准备领上次加班的工资,老板告诉你“如果你如果你现在现在领的话,可领的话,可以给你以给你200块,但如果你再等块,但如果你再等1个月再领的话,就能给你个月再领的话,就能给你250块。块。”这时候您会选择哪这时候您会

12、选择哪种?种?【题目中老板会保证发放工资题目中老板会保证发放工资】现在拿现在拿200元元 【选择,继续回答问题选择,继续回答问题】多等多等1个月给您个月给您250元元 【选择,结束问卷选择,结束问卷】 23看到您宁愿现在拿200块而不是1个月后拿250块,老板说“那要不1个月之后给你300块?”这时候你会选择?1. 今天就领走200块 【选择,继续回答问题选择,继续回答问题】2. 等1个月后后再领300块 【选择,跳过选择,跳过16, 回答回答17】 24看到您还是选择现在拿200块,而不是1个月之后拿300块,老板说,“那你要多少钱才愿意1个月之后领加班费呢?” 请填写任意一个大于300的数

13、。 【在右侧答案框在右侧答案框中填写中填写】 22假设您现在是一家工厂的工人,该工厂经常加班,老板会定期足额发放加班工资。假设您现在是一家工厂的工人,该工厂经常加班,老板会定期足额发放加班工资。现在您在老板办公室准备领上次加班的工资,老板告诉你现在您在老板办公室准备领上次加班的工资,老板告诉你“如果你如果你6个月后领的话,个月后领的话,可以给你可以给你200块,但如果你再等块,但如果你再等1个月,到个月,到7个月再领的话,就能给你个月再领的话,就能给你250块。块。”这时这时候您会选择哪种?候您会选择哪种?【题目中老板会保证发放工资题目中老板会保证发放工资】6个月以后给您个月以后给您200元元

14、 【选择,继续回答问题选择,继续回答问题】多等多等1个月,个月,7个月后给您个月后给您250元元 【选择,结束问卷选择,结束问卷】 23看到您宁愿6个月后拿200块而不是7个月后拿250块,老板说“那要不7个月后给你300块?”这时候您会选择哪种? 6个月以后给您200元 【选择,继续回答问题】 多等1个月,7个月后给您300元【选择,结束问卷】 24看到您还是选择6个月后拿200块,而不是7个月后拿300块,老板说,“那你要多少钱才愿意7个月后领加班费呢?” 请填写任意一个大于300的数。 【在右侧答案框中填写,结束问卷】 Present bias: People are more impa

15、tient now than in the future. Indifferent between 200 in 6 months and X in 7 monthsPatient X250Somewhat impatient 250X300TotalIndifferent between 200 now and X in one monthPatient X25028 (42.4%)5 (7.5%)4 (6.1%)37 (56.1%)Somewhat impatient 250X3007(10.6%)2 (3.0%)8 (12.1%)17 (25.8%)Total40 (60.6%) 13

16、(19.7%)13 (19.7%)66 (100%)Which Hat to Wear? Impact of Natural Identities on Coordination and CooperationSocial identity: A persons sense of self derived from perceived group membership of social groups“Part of an individuals self-concept which derives from his knowledge of his membership in a socia

17、l group (or groups) together with the value and emotional significance attached to that membership” (Tajfel, 81, p. 255)Multi-dimensionalRace (Fershtman and Gneezy 01)Gender (Croson and Gneezy 09)Organization: e.g., army platoons (Goette et al 06)Religion, nationality, ethnicity, and socioeconomic c

18、lass Social Identity Theory (Tajfel and Turner 79, 86)Minimal Group Paradigm random assignment to groups based on trivial tasksno social interactionanonymous group membershipno link between self interest and choices“The trivial, ad hoc intergroup categorization leads to ingroup favoritism and discri

19、mination against the outgroup”Some recent studies find no ingroup favoritism with minimal groups (e.g., Yamagishi and Kiyonari 00, Chen and Chen 11)Identities: multidimensionalPriming: making one dimension of natural identities salient experimental technique in psychology that introduces certain sti

20、muli (“primes”) to activate individuals social knowledge structures (Bargh 2006).Types of primes: text (e.g., a questionnaire, an article, or a word scrambling game), image, or audioPriming social identities affects behavior and attitude outside of ones awareness and control (Bargh and Chartrand 99)

21、Induce behaviors conforming to stereotypes associated w/ identityWalking speed (Bargh, Chen and Burrows 96)Test performance (Steele and Aronson 95; Aronson, Quinn and Spencer 98; Croizet and Claire 98; Spencer, Steele and Quinn 99; Shih, Pittinsky and Ambady 99; Shih, Pittinsky and Trahan 06)Activat

22、e intergroup bias (Perdue, Dovidio, Gurtman and Tyler 90)Priming in economic studies (Hoff and Pandey 05, 06; Benjamin, Choi and Strickland 10, 10; Dee 10; Farzana, Li and Ren 12) Identity expands economic analysis in several aspects.Identity can explain behavior that appears detrimental or irration

23、al gentlemanly terrorists - political violence in Bengal in the twentieth century) (Ghosh, in progress) Identity reveals a new way that preferences can be changedChoice of identity may be the most important “economic” decision people makeEducation (Akerlof and Kranton 02)Identity and mechanism desig

24、n: limit of monetary incentives (Akerlof and Kranton 05)Preferencesexogenous normAkerlof and Kranton (00, 02, 05)“The incorporation of such endogeneity is the next step.” (Akerlof 07)group-contingent social preferenceBasu (06)Chen and Li (09)McLeish and Oxoby (10)BeliefsBenabou and Tirole (11)Akerlo

25、f (10)Social identity and preferencesIndividuals show more charity, less envy, and more SWM concerns towards ingroup; they are more likely to reward ingroup (more positive reciprocity) and less likely to punish ingroup (less negative reciprocity) (Chen and Li 09)McLeish and Oxoby (10); Benjamin, Cho

26、i and Strickland (10)Social identity and public goods provisionSalient group identity increases public goods provision in VCM.Brown-Kruse and Hummels (93); Cadsby and Maynes (98); Solow and Kirkland (02); Eckel and Grossman (05)Social identity and equilibrium selection Salient identity improves coor

27、dination in Battle of the Sexes games (Charness, Rigotti and Rustichini 07)A common group identity (enhanced through game-irrelevant communication) affects equilibrium selection and improve efficiency in coordination games (Chen and Chen 11)Managing diverse workgroupsWe investigate the effects of hi

28、ghlighting a common v. fragmenting identity on coordination and cooperation in prisoner dilemma and minimum-effort games with different incentives for cooperation.Does a fragmenting identity reduce coordination and cooperation among racially diverse groups? Race Does a common identity improve coordi

29、nation and cooperation?School A large public university: University of MichiganParticipants: Caucasians (European surnames) v. Asians (Chinese surnames)Surnames revealed to co-players:“Your match is Li (or Smith).”A treatment-specific prime is introduced through a pre-experiment Questionnaire.Incent

30、ivized prisoners dilemma games and minimum-effort coordination games zTree (Fischbacher 2007)One hour/session Pre-experiment questionnaire (adapted from Shih etal99) Questions on age, grade/year Ethnic priming What is your ethnicity? “How many generations has your family lived in America?” “From whi

31、ch countries did you family originate?” “What languages do you speak?” School priming: “Which school do you attend?” “Did you consider any other schools? If yes, what other schools?” “Why did you decide to choose your specific school?” Control: activities in leisure time (identity-neutral) “How ofte

32、n do you watch television?” “How often do you eat out?” “How often do you attend movies?”Prisoners Dilemma (PD) Games p: player 1s belief that player 2 is a conditional cooperatorp1(C,C)+(1-p)1(C,D)1(D,D)p Five PD games are chosen such that p*=0,2/3, Strategy method for Player 2s decisions Player 2s

33、 strategies: CC, CD, DC, DDPlayer 1CDPlayer 2Player 2CDCD66Player 1s payoffPlayer 2s payoff299233PD Game 1Player 1CDPlayer 2Player 2CDCD66Player 1s payoffPlayer 2s payoff299233CCDDCDDCC6,62,96,62,9D9,23,33,39,2p*=1/4PD Game 2Player 1CDPlayer 2Player 2CDCD66Player 1s payoffPlayer 2s payoff099033CCDDC

34、DDCC6,60,96,60,9D9,03,33,39,0p*=1/2PD Game 3Player 1CDPlayer 2Player 2CDCD66Player 1s payoffPlayer 2s payoff-399-333CCDDCDDCC6,6-3,96,6-3,9D9,-33,33,39,-3p*=2/3PD Game 4Player 1CDPlayer 2Player 2CDCD66Player 1s payoffPlayer 2s payoff-699-633CCDDCDDCC6,6-6,96,6-6,9D9,-63,33,39,-6p*=3/4PD Game 0Player

35、 1CDPlayer 2Player 2CDCD66Player 1s payoffPlayer 2s payoff399333CCDDCDDC(rJPM)C6,63,96,63,9D9,33,33,39,3Coordination game: DC rational joint-payoff maximizing strategy (rJPM)p*=0Player AA1A2Player BPlayer BB1B2B1B266Player As payoffPlayer Bs payoff299233You are Player A in this gameYour match is: Ch

36、enCo-players last name is shown. Player AA1A2Player BPlayer BB1B2B1B266Player As payoffPlayer Bs payoff299233You are Player B in this gameYour match is: SmithIf Smith has chosen A1, what will you choose: B1 or B2 If Smith has chosen A2, what will you choose: B1 or B2 Co-players last name is shown. S

37、trategy methodMinimum Effort Games (Goeree and Holt 05)62Player 1HLPlayer 2Player 2HLHL12122666c* = 0.450Player 1HLPlayer 2Player 2HLHL10100555c* = 0.54-2Player 1HLPlayer 2Player 2HLHL88-2444c* = 0.63-4Player 1HLPlayer 2Player 2HLHL66-4333c* = 0.72-6Player 1HLPlayer 2Player 2HLHL44-6222c* = 0.8Pure

38、strategy Nash Equilibria: (H, HH), (H, HL), (L, LL)Experimental Procedure 8 subjects/session Priming questionnaire Prisoners dilemma games Randomly assigned as player 1 or 2 (fixed roles) 4 rounds Played 5 PD games with a co-player in each round Random matched with a different co-player in each roun

39、d 5 sessions per treatment Each session has a different game order: Latin Square Matchs last name provided Strategy method for player Bs decision Feedbacks NOT provided until the end of the experiment Pictures after each round to maintain priming effect Post-experiment questionnaire: demographics, s

40、trategies used, and evaluation of ethnic stereotypesSummary on the Protocol 15 independent sessions and 120 subjects for each set of games Minimal 3 Asians and 3 Caucasians in each session $5 participation fee Exchange rate 8 lab points = $1 Average earning: $20 in PD, $28 in ME gamesPD GamesME Game

41、sTreatmentsAsianCaucasianTotalAsianCaucasianTotalControl202085202085Ethnic (fragmenting) Priming211985211985School (unifying) Priming211985202085Compared to studies that induce group identity in the lab, results in this study can be more easily applied to relevant real-life work environments. Going

42、beyond documenting the intergroup bias, this study investigates how evoking different dimensions of identities influences intergroup bias. First study in economics to empirically evaluate how effectively a common identity can be used as a design tool to influence cooperation and coordination among a

43、n ethnically diverse group. Hypotheses Ethnic Priming:Compared to the control, players will be less cooperative in the ethnic priming treatments. School Priming: Compared to the control, players will be more cooperative in the school priming treatments. 9193938775807178020406080100Asian ingr Asian o

44、utgr White ingr White outgrImpact of Ethnic Priming on Player 1s Choice of High EffortControlEthnic ID TreatmentResult 1: Ethnic priming reduces the likelihood that player 1 chooses high effort by 15% compared to the control (p 0.05). As a result, the probability of coordination on the Pareto effici

45、ent Nash equilibrium decreases by 11% in the Ethnic Priming treatment. 6858887667769293020406080100Asian ingrAsianWhite ingrWhiteUMControlEthnic ID TreatmentResult 2: In PD 1-4, while ethnic priming has no aggregate effect, Caucasian players are more likely to choose DD when matched with an outgroup

46、 member. Hypotheses Ethnic Priming:Compared to the control, players will be less cooperative in the ethnic priming treatments. School Priming: Compared to the control, players will be more cooperative in the school priming treatments. 4126696277767071020406080Asian ingrAsian outgrWhite ingrWhite out

47、grControlSchool TreatmentResult 3: School priming increases the likelihood that player 2s choose rJPM compared to the control (marginal effect: 25%, p0.05). This increase is mainly due to Asians. 68588876839090850306090Asian ingrAsian outgrWhite ingrWhite outgrUMControlSchool TreatmentUM: School priming weak

温馨提示

  • 1. 本站所有资源如无特殊说明,都需要本地电脑安装OFFICE2007和PDF阅读器。图纸软件为CAD,CAXA,PROE,UG,SolidWorks等.压缩文件请下载最新的WinRAR软件解压。
  • 2. 本站的文档不包含任何第三方提供的附件图纸等,如果需要附件,请联系上传者。文件的所有权益归上传用户所有。
  • 3. 本站RAR压缩包中若带图纸,网页内容里面会有图纸预览,若没有图纸预览就没有图纸。
  • 4. 未经权益所有人同意不得将文件中的内容挪作商业或盈利用途。
  • 5. 人人文库网仅提供信息存储空间,仅对用户上传内容的表现方式做保护处理,对用户上传分享的文档内容本身不做任何修改或编辑,并不能对任何下载内容负责。
  • 6. 下载文件中如有侵权或不适当内容,请与我们联系,我们立即纠正。
  • 7. 本站不保证下载资源的准确性、安全性和完整性, 同时也不承担用户因使用这些下载资源对自己和他人造成任何形式的伤害或损失。

评论

0/150

提交评论