版权说明:本文档由用户提供并上传,收益归属内容提供方,若内容存在侵权,请进行举报或认领
文档简介
FORRELEASEJUNE30,2022
TheMetaversein2040
Hype?Hope?Hell?Maybeallthree.Expertsaresplitaboutthelikely
evolutionofatrulyimmersive‘metaverse.’Theyexpectthataugmented-and
mixed-realityenhancementswillbecomemoreusefulinpeople’sdailylives.
ManyworrythatcurrentonlineproblemsmaybemagnifiedifWeb3
developmentisledbythosewhobuilttoday’sdominantwebplatforms
BYJannaAndersonandLeeRainie
FORMEDIAOROTHERINQUIRIES:
LeeRainie,Director,InternetandTechnologyResearch
JannaAnderson,Director,ElonUniversity’sImaginingtheInternetCenter
KelseyBeveridge,CommunicationsAssociate
202.419.4372
RECOMMENDEDCITATION
PewResearchCenter,June30,2022.“TheMetaversein2040”
1
PEWRESEARCHCENTER
AboutPewResearchCenter
PewResearchCenterisanonpartisan,nonadvocacyfacttankthatinformsthepublicabouttheissues,attitudesandtrendsshapingtheworld.Itdoesnottakepolicypositions.TheCenterconductspublicopinionpolling,demographicresearch,computationalsocialscienceresearchandotherdata-drivenresearch.Itstudiespoliticsandpolicy;newshabitsandmedia;theinternetandtechnology;religion;raceandethnicity;internationalaffairs;social,demographicandeconomictrends;science;researchmethodologyanddatascience;andimmigrationandmigration.PewResearchCenterisasubsidiaryofThePewCharitableTrusts,itsprimaryfunder.
Forthisproject,PewResearchCenterworkedwithElonUniversity’sImaginingtheInternetCenter,whichhelpedconceivetheresearchandcollectandanalyzethedata.
©PewResearchCenter2022
2
PEWRESEARCHCENTER
Howwedidthis
Thisreportcoversresultsfromthe14th“FutureoftheInternet”canvassingthatPewResearchCenterandElonUniversity’sImaginingtheInternetCenterhaveconductedtogethertogatherexpertviewsaboutimportantdigitalissues.Thiscanvassingofexpertswaspromptedbyemergingdebatesintheearly2020soverthepotentialevolutionandimpactofextendedrealitytoolslikeaugmentedreality,mixedrealityandvirtualreality,aswellas“themetaverse”or“metaverses.”Thisisanonscientificcanvassingbasedonanonrandomsample;thisbroadarrayofopinionsaboutwherecurrenttrendsmayleadinthenext18yearsrepresentsonlythepointsofviewoftheindividualswhorespondedtothequeries.
PewResearchCenterandElon’sImaginingtheInternetCentersampledfromadatabaseofexpertstocanvassfromawiderangeoffields,invitingentrepreneurs,professionalsandpolicypeoplebasedingovernmentbodies,nonprofitsandfoundations,technologybusinessesandthinktanks,aswellasinterestedacademicsandtechnologyinnovators.ThepredictionsreportedherecameinresponsetoasetofquestionsinanonlinecanvassingconductedbetweenFeb.6-March21,2022.Inall,624technologyinnovatorsanddevelopers,businessandpolicyleaders,researchersandactivistsrespondedinsomewaytothequestioncoveredinthisreport.Moreonthemethodologyunderlyingthiscanvassingandtheparticipantscanbefoundinthesectiontitled“Aboutthiscanvassingofexperts.”
3
PEWRESEARCHCENTER
Tableofcontents
AboutPewResearchCenter1
Howwedidthis2
Terminology4
TheMetaversein20405
1.Asamplingofoverarchingviews18
2.Expertessaysonmetaversepossibilities41
3.Twometainsightsaboutthefutureofthemetaverse78
4.Themetaversewillfullyemergeasitsadvocatespredict96
5.Themetaversewillnotfullyemergeinthewaytoday’sadvocateshope123
6.Whataboutblockchain?155
7.MoreonpotentialpositivesanddelightsoftheadvancementofXR167
8.MoreonpotentialnegativesoftheadvancementofXR176
9.Closingthoughts189
Aboutthiscanvassingofexperts196
Acknowledgments203
4
PEWRESEARCHCENTER
Terminology
Extendedreality(XR)isanumbrellatermtocoverallofthevariousformsofcomputer-alteredreality.Forsomeexpertsandtechnologists,othertermsfallundertheXRumbrella:
Virtualreality(VR)completelyimmersespeopleinadigitalsetting.Thesesettingscanbecreatedasfullysyntheticcomputer-generatedcontent,theycanbemadeofreal-worldcontent(setinactual360-degreevideo),ortheycanbeahybridofboth.RobloxisoneofmanypopularmetaverseVRplatformsin2022.Today’sfullesthomeorworkVRexperiencesrequireindividualstouseahead-mounteddeviceandhapticcontrollers.
Augmentedreality(AR)overlaysdigitalinformationinreal-worldsettings.YouareapplyingARwhenyouuseyourphone’scameratotranslatesignsandmenusinrealtimefromonelanguagetoanother,orifyouplayPokémonGo.HundredsofARapplicationsareavailabletodayforuseonsmartphones.ARkeepstherealworldcentralbutenhancesitwithdigitaldetailsthatsupplementtheenvironment.
Mixedreality(MR)experiencesallowpeopletointeractwithandmanipulatecomputer-generatedimagesintherealworld,inrealtime.Youuseaheadsetbutseeandremainimmersedintherealworldwhileseeingandinteractingwithimagesusingyourhands–forinstance,a3Darchitecturalfloorplanforanewschoolor3Dschematicforanelectricvehicle.AtthispointintimeMRismostlyusedinindustrial,militaryandmedicaltraininganddesign.
MirrorworldsaredigitalcreationsthatmimicthephysicalandsocialstructuresoftherealworldinaVRsetting.Severalcompaniesarealreadyworkingtocreatesuchrepresentationsoftheentireplanet.Forexample,Nvidia’sEarth-2isadigitaltwinthataimstoenhancethecapacityforclimatemodeling.Andmanymirrorworldsaresettingsforgamesorbusinesses.OneexampleisUpland,avirtual-propertyNFTgamewherepeoplebuy,sellandtradevirtualpropertiesmappedtotherealworld–forinstance,areal-worldbaseballstadiumormuseum.
5
PEWRESEARCHCENTER
TheMetaversein2040
Hype?Hope?Hell?Maybeallthree.Expertsareevenlysplitaboutthelikelyevolutionofatrulyimmersive‘metaverse.’Theyexpectthataugmented-andmixed-realityenhancementswillbecomemoreusefulinpeople’sdailylives.ManyworrythatcurrentonlineproblemsmaybemagnifiedifWeb3developmentisledbythosewhobuilttoday’sdominantwebplatforms
Interestintheideaofthemetaverseleapedin2021-2022,promptedinpartbyFacebook’sdecisiontorebranditselfas“Meta.”Thewordwascoinedbysci-fiauthorNealStephensonin1992inhisnovel“SnowCrash.”Intoday’sterms,themetaverseistherealmofcomputer-generated,networkedextendedreality,orXR,anacronymthatembracesallaspectsofaugmentedreality,mixedrealityandvirtualreality(AR,MRandVR).Atthispointintime,themetaverseisgenerallymadeupofsomewhat-immersiveXRspacesinwhichinteractionstakeplaceamonghumansandautomatedentities.Somearedailyinteractionswithaugmented-realityappsthatpeoplehaveontheircomputersandphones.Someareinteractionstakingplaceinmore-immersivedomainsingamingorfantasyworlds.Someoccurin“mirrorworlds”thatduplicatereal-lifeenvironments.
Whileextended-realitygamingandsocialspaceshavebeeninexistencefordecades,early2020stechnologicaladvancesandsocietaltransformationsbroughtaboutbytheCOVID-19pandemichavepushedthedevelopmentofthemetaversetotheforefront,inspiringtensofbillionsofdollarsinnewinvestmentsandpromptingpredictionsthatthemetaverseis“thefutureoftheinternet”or“thenextinternetbattleground.”
ProponentsofXRandthedevelopmentofmore-advancedandimmersive,3D,onlineworldssayitsrapidevolutionislikelytobenefitallaspectsofsociety–education,healthcare,gamingandentertainment,thearts,socialandciviclifeandotheractivities.Theybelievetheinfusionofmoredataintopeople’sexperiences,progressinartificialintelligence(AI)assistivesystemsandthecreationofentirelynewspacesandexperiencesfortechuserscouldenrichandexpandtheirlives.Ofcourse,aswithalldigitaltech,thereareconcernsaboutthehealth,safety,security,privacyandeconomicimplicationsofthesenewspaces.ThishasspurredagreatdealofspeculationaboutwhatthematuringofXRandthemetaversewilllooklikeandwhatthatmeansforsociety.
ThisheightenedinterestandinvestmentinextendedrealitypromptedPewResearchCenterandElonUniversity’sImaginingtheInternetCentertoaskhundredsoftechnologyexpertstosharetheirinsightsonthetopic.Inall,624technologyinnovators,developers,businessandpolicyleaders,researchersandactivistsprovidedopen-endedresponsestoaquestionseekingtheir
6
PEWRESEARCHCENTER
predictionsaboutthetrajectoryandimpactofthemetaverseby2040.Theresultsofthisnonscientificcanvassing:
§54%oftheseexpertssaidthattheyexpectby2040themetaverseWILLbeamuch-more-refinedandtrulyfully-immersive,well-functioningaspectofdailylifeforahalfbillionormorepeopleglobally.
§46%saidthattheyexpectby2040themetaverseWILLNOTbeamuch-more-refinedandtrulyfully-immersive,well-functioningaspectofdailylifeforahalfbillionormorepeopleglobally.
Theseexpertswereaskedtoelaborateontheirmultiple-choiceanswersinanopen-endedquestionthatinvitedtheirviewsaboutboththepositiveandnegativeaspectsofthedigitalworldtocome.Twobroadthemesemergedinthosewrittenremarks.First,anotableshareoftheseexpertsarguedthattheembraceofextendedrealityinpeople’sdailylivesby2040willbecenteredaroundaugmented-realityandmixed-realitytools,notinthemore-fully-immersivevirtualrealityworldsmanypeopledefinetodayasbeing“themetaverse.”Second,theywarnedthatthesenewworldscoulddramaticallymagnifyeveryhumantraitandtendency–boththebadandthegood.Theyespeciallyfocusedtheirconcernsontheabilityofthoseincontrolofthesesystemstoredirect,restrainorthwarthumanagencyandstiflepeople’sabilitytoself-actualizethroughexerciseoffreewill,andtheyworriedoverthefuturefreedomofhumanstoexpandtheirnativecapacities.
Thekeythemestheseexpertsvoicedintheirwrittenresponsesareoutlinedinthethreefollowingtables.Thefirsttableoutlinesfurtherdetailstiedtothetwobroadthemesmentionedabove.Theseconddescribesthefivemost-mentionedreasonsthatthemetaverseislikelytobemuchmoreadvancedandmorebroadlyadoptedby2040.Thethirddescribesthefivemost-mentionedreasonsitwillnotbe.
7
PEWRESEARCHCENTER
Twometainsightsaboutthefutureofthemetaverse
Thesethemesanchoredmanyexpertspredictionsastheyconsideredthemetaversein2040:
•Augmented-andmixed-realityapplicationswilldominateovervirtual-realityadvances:Somearguedthatthemost-populartechnologicalenhancementswillbetiedtoaugmentedreality(AR)andmixedreality(MR),enabledbyartificialintelligence(AI)systems.Theysaidpeoplewillfindthoseadvancesparticularlyappealingbecausetheywillexpanduponreal-worldexperiencesandimproveusers’dailylivesbymakingrealitymoreunderstandableandinteresting.Mostoftheseexpertssaidtheyexpectthatbroaderadoptionofvirtualreality(VR)willbelimitedtoenthusiasticbutsmalleruserbases,especiallygamersandentertainmentseekersandinselectbusiness,medical,educationandtrainingsettings.
•Thenext-generationnetworked-knowledgeecosystemcanbebuiltinwaysthatbetterservepeoplethanthecurrentwebdoes:Ashareoftheseexpertsarguedthatcomingtechadvancesinmetaversetechnologieswillmagnifyallhumanactivities,includingtheproblemsnowassociatedwiththecurrentWeb2.0environment.Theysaidtheimmersivepropertiesofthemetaversecouldraisesignificantthreatstohumanagencyandhumanrightsas“surveillancecapitalism”expandsandauthoritariangovernmentstakeadvantageofthesenewtechnologies.
Themetaversewillfullyemergeasitsadvocatespredict
Halfoftheexpertrespondentstothiscanvassingsaidextended-reality(XR)applicationsandthenetworkingneededtofacilitatetheirbroadadoptionwilladvancesignificantlyby2040.Theyexpectthatextendedrealitywillbemuchmoresophisticatedbythenthankstothesefactors:
•Profitmotivesaredrivingsignificantinvestmentinadvancingthesetechnologies:Theprimaryforcedrivinginvestmentintechnologicaldevelopmenthasalwaysbeentheopportunityforpeopletoprofitfromitssuccess.ExpectrapiddevelopmentofXRbecauseofitsmassivecommercialpotential.
•Comparedwithtoday,farmorepeoplewillfindthemetaverseusefulenoughtoaccessitdaily:ThosewhoexpectXRtoadvancesignificantlyby2040believeitwillbebroadlyadoptedinmanyrealmsinadditiontoitscurrentniches.Aswithanytechnology,theusecasesincludepositivesandnegatives.
•Thetechnologytocreateanimmersiveuniverseispossibleby2040:Yes,software,hardware,userinterfacesandnetworkcapabilitycouldbeadvancedenoughwithinthenext18yearstomakeamuch-improved,morebroadlyadoptedmetaversepossible.
•ThepandemicgaveXRdevelopmentabigboost:ExperiencesduringtheCOVID-19pandemichaveaccelerateddemandforandinvestmentinnewandimprovedonlinetools,especiallyinhealth,businessandeducationalsettings.
•ThereareanynumberofpotentialpositiveanddelightfulusesofXR:Theseexpertshighlightedawide-rangingnumberofactivitiesandservicesthatcouldbeofferedinmetaversespaces,includingrichlearningexperiences;remotemedicalprocedures;disaster-responseflexibility;creationofnewkindsofcommunities;expandedvenuesforcommercialexchanges;afloweringofcreativityintheartsandfashion;fullyautomatedencounterswithsmartagentshandlingsuchthingsasaccounting,professionaltrainingandmentalhealthcounseling;interactionswithfamouspeople;playing-fieldexperienceswithprominentathletes;andtraveltoexoticandfunlocales(e.g.,archeologicaldigs,mountaintops,historic
scenes,beaches,museums,far-offgalaxiesandother-worldlyplaces).
8
PEWRESEARCHCENTER
Themetaversewillnotfullyemergeinthewaytoday’sadvocateshope
Abouthalfoftheexpertrespondentssaidadvancesinfull-immersionXRsettingswillnotcometowidespreaduseinpeople’sdailylivesby2040.Theymadethesearguments:
•Itwillnotbeseenasusefulindailylife:Aportionoftheseexpertspointedoutthatquiteafewimmersiveaugmentedand/orvirtualspacesalreadyexistandareonlyattractingnicheparticipants.Theycontendtheconsiderablemajorityofpeoplewillnotseeenoughlife-enhancingusecasesintheprospectsoffullerXRtowanttobecomemorefullyimmersed.
•Thetechnologyneededtoreachalotmorepeoplewillnotbereadyin2040:Upgradesinsoftware,hardware,userinterfacesandnetworkcapabilitywillnotbeadvancedenoughtoluremassaudiencesintofullerimmersionby2040.Thegearislikelytoremainlessthanuser-friendly,largespacesarerequiredtomaneuverinVR,andtherewillcontinuetobeproblemswithnetworklatencyandbandwidth.
•Peoplepreferlivinginlayersof‘real’reality:MostpeoplewillcontinuetofindfullimmersioninVRunappealing–notjustduetoclunkyequipment,highcostorbadconnectivity,butbecausetheydon’twanttobeimmersed,preferringbeingmostlyabsorbedintherealworld.
•Publicworriesabouttheimpactofsurveillancecapitalismandabusebyauthoritarianregimeswillsloworstopadoption:Anumberoftheseexpertspredictthatpeoplewillnotbewillingtoinvesttheirtimeandenergyinvirtualspacesinwhichtheycanbefurthermanipulatedandsurveilledbycorporateand/orauthoritarianinterests.
•ThereareanynumberofthreateningandharmfulusesofXR:Theseexpertsnotedanumberofproblemsthatmayworsenorariseinmetaversespaces,includingreductionsinautonomyandpeople’sabilitytocontroltheirlives;worseningdigitaldivides;amplifieddiscrimination;newformsofharassment,bullyingandhate;newmenacestopublicsafety,especiallyaroundsexualviolenceandexploitation;moreavenuesformisinformation(especiallytiedtocleverfakes);deeperlevelsofaddictiontometaverseactivities;distractionsthatdissociatepeoplefromreallifeandinduceloneliness(orworse);newthreatstousers’personaldata;andfurthercommercializationandfurthermonetizationofbasichumanactivities.
Source:NonscientificcanvassingofselectexpertsconductedFeb.11–March21,2022.
“TheMetaversein2040”
PEWRESEARCHCENTERandELONUNIVERSITY’SIMAGININGTHEINTERNETCENTER,2022
Thisisanonscientificcanvassing,basedonanonrandomsample.Theresultsrepresentonlytheopinionsoftheindividualswhorespondedtothequeriesandarenotprojectabletoanyotherpopulation.
Someofthemostsweepinganswerswrittenbytheserespondentstookthelongview.Theseexpertswrotethat“virtual”spaceshaveformillenniaariseninthehumanimaginationandthatitdoesn’ttakespecialtechnologicalfeaturesorgadgetrytocreatevividplacesbeyond“reallife.”Atthesametime,somearguedthateventhemostfar-outversionsofvirtualrealitywillstillanchorinbasichumansensory“interfaces”ofeyes,ears,taste,smell,motion,balanceandspeech.
Still,noneoftheseexpertsdoubtmajorchangesarenighinthewayrealityissupplementedbytechnologyorevenreimaginedintech-enabledways.AsXRpioneerAviBar-Zeev,aco-creatorofGoogleEarth,HoloLensandmore,wrote,“VRfundamentallystripsawaythemostcommon
9
PEWRESEARCHCENTER
constraintsofreality:locationandtravel,physics,evensometimestime,wherehourscanoftenseemlikeminutes,andwecantraveltothehistoricalpastorimaginedfutures.”
Manywerenotsurewhatthetimelineforallthischangewillbe,butdidtheirbesttoimaginewheretheevolutionoftoday’sXRtechtrendsmighttakesociety.Someoftheanswersreflectingthatthought:
LaurenceLannom,vicepresidentattheCorporationforNationalResearchInitiatives,offeredancompactprediction,writing,“Themetaversewill,atitscore,beacollectionofnewandextendedtechnologies.Itiseasytoimaginethatboththebestandtheworstaspectsofouronlineliveswillbeextendedbybeingabletotapintoamore-completeimmersiveexperience,bybeinginsideadigitalspaceinsteadoflookingatonefromtheoutside.Atthegoodendofthecontinuumarethingsliketheabilityofpeopletointeractwithothersasthoughtheywereallinthesamephysicalspacewithouthavingspenthoursburningdinosaurbonestogetthere;practicingdifficultphysicaltasks(e.g.,surgery)onvirtualentities;andelevatededucationalandresearchopportunitiesofallkindsaswelearntoleveragethebuilt-inadvantagesofthenewenvironments.Theotherendisalsonothardtoimagine–easieraddictiontoall-absorbinggamesandfantasyexperiencesresultinginincreasedisolationformany;furtherbreakdownofsocialcohesionasthevirtualoffersaneasyalternativetothehardtaskoflearningtolivewitheachother;andincreasedpoliticalturmoilastheprophetsoffearandgrievanceacquiretheabilitytocommandrallieswithmillionsofattendees.”
EdwardBaig,freelancecolumnistandlongtimetechnologyreporterforUSAToday,wrote,“Eventhesmartestfolkstodayhavedifficultyarticulatingthemetaversesothatregularpeopleunderstanditbeyonditbeingthisvaguethingemergingoutofaugmentedreality,virtualreality,3Dandmixedreality.Ofcourse,measuredintechyears,2040isalifetimeawayand,whenyoufactorinthesheermagnitudeofthefinancialandintellectualinvestmentsalreadybeingplowedintothemetaverse,howcouldthisthingpossiblynotmorphintosomethinglikelytohaveaprofoundimpactonoureverydaylives?Whateveritisthatdrawsallofusintothemetaverse,itmustprovide–oratleastpromisetoprovide–experiencesandbenefitsthatareotherwiseimpracticalifnotimpossibletoachievein(forlackofabetterwayofputtingit)therealworld.”
ElizabethHyman,CEOfortheXRAssociation,whichwasfoundedbyMeta,Google,HTCVive,MicrosoftandSonyInteractiveEntertainmenttoconvenestakeholdersforthedevelopmentandadoptionofXR,sharedanumberofvitalusecasesalreadyprovenasusefulintheXRrealm:“Virtual,augmentedandmixedrealityarethegatewaytophenomenalapplicationsinmedicine,education,manufacturing,retail,workforcetrainingandmore,anditisthegatewaytodeeplysocialandimmersiveinteractions–themetaverse.Eachdaywe’retakingstridestomakethetechnologybetterandensurethattheopportunitiesarelimitless–becausetheyare.TheXR
10
PEWRESEARCHCENTER
industryisfocusedonresponsibleinnovationandithasbuiltastrongrepositoryofresourcesthatlaythefoundationfortheindustry’scontinuedgrowth.Whilewidespreadadoptiondoestaketimeandchallengeswillnodoubtarise,webelieveXRtechnologywillbecomethenextmajorcomputingplatform.Already,collegesanduniversitiesareteachingstudentsinthemetaverse.HumanResourcesprofessionalsatcompanieslikeWalmart,SAP,Deltaandmanyothersareusingthetooltotrainworkers–someofthefastest-growingjobcategoriesintheU.S.areinindustriesthatarerapidlyadoptingXRtechnologies.UsesofXRincludewarehousingandinventorymanagement,productengineeringanddesign,immersivejobtrainingandupskillingandvirtualhealthcarepatientmonitoring.Particularlyinthehealthcaresetting,we’reseeingXRusewithchildren.Forexample,theChildren’sHospitalColoradoisusingXRtohelptochangethepediatrichospitalexperienceforthebetter–forinstance,fordistractionandpainmanagementreducingtheneedforanesthesiaandphysicaltherapy.”
DanielD.Bryant,Wales-basedVReducator,co-founderofEducatorsinVRandaleaderintheVirtualWorldSociety,predicted,“By2040theinternetthatyounowaccessonascreenwillbeaplaceyoucanenter,visitandexplore.Currentlywearelookinginthroughwindows(literally),butwearesoongoingtobestartingtoclimbthroughthewindowsandintotheinternet.Thewordwebsiteimpliesalocation.Currentlythisismostlyin2D.Whatifthesesitesarein3Dandyoucangetinandinteractdirectly,ratherthanwithakeyboardandamouse?Thinkhowcreativepeoplealreadygetwithcreatingandmonetizingcontentonthe2Dinternet.NowaddathirddimensiontothisandyouhavejustcreatedwhatCharlieFinkhasreferredtoasthe‘largestwealth-and-value-creationexperiencehumankindhaseverwitnessed.’Ican’timaginethemomentumheadinganywhereelse.Whenyoungpeoplecantrulygettheirheadsandhandsintothe‘metaverse,’juststandbackandwatchinwonder.AndthatisevenbeforeAI[artificialintelligence]getsintothemix.AIwillsoonbeabletogeneratevirtualworldsandusefulandveryconvincingAIbotstopopulateit.It’sawildridealready.Bettergetstrappedin.”
JonRadoff,authoroftheBuildingtheMetaverseblogandCEOofBeamable,ametaverseconsultancy,predictedtheinfluenceofgameplayintheevolutionofXR.“Themetaversewillbeimportantforatleasthalfabillionpeoplein2040becauseitisalreadyimportantforseveralbillion,”hesaid,referringtoageneralestimateofthenumberofpeoplewhohaveusedpopulargameandsocialspaces,notthenumberofdailyusers.“Themetaverseexists.Themost-commondefinitionsofthe‘metaverse’are:1)anembodiedvirtual-realityexperience;2)aWeb3frameworkforeconomicinteroperability;3)acreativeplatformforexperiences(e.g.,Roblox).Somecurrentversionsmaybeahybridofthese.Ithinkallofthese‘product-centric’definitionsfailtolookattheunderlyingcultureandsocialchange.Thefundamentalshiftistowardthinkingofvirtualpropertyandvirtualidentityas‘real’and/orimportant.OnecantracetheoriginofthemetaversebacktoDungeons&Dragonsbeforeitwasdigitizedandlookatitasanimaginary,creativespaceofsocial
11
PEWRESEARCHCENTER
interactionandstorytelling.Everythingsincethenissimplytechnologiesthathavedigitized,dematerializedanddemocratizedaccesstothiscategoryofexperience.”
AbouthalfoftherespondentstothiscanvassingdonotexpecttheVRaspectoftheXRrealm
温馨提示
- 1. 本站所有资源如无特殊说明,都需要本地电脑安装OFFICE2007和PDF阅读器。图纸软件为CAD,CAXA,PROE,UG,SolidWorks等.压缩文件请下载最新的WinRAR软件解压。
- 2. 本站的文档不包含任何第三方提供的附件图纸等,如果需要附件,请联系上传者。文件的所有权益归上传用户所有。
- 3. 本站RAR压缩包中若带图纸,网页内容里面会有图纸预览,若没有图纸预览就没有图纸。
- 4. 未经权益所有人同意不得将文件中的内容挪作商业或盈利用途。
- 5. 人人文库网仅提供信息存储空间,仅对用户上传内容的表现方式做保护处理,对用户上传分享的文档内容本身不做任何修改或编辑,并不能对任何下载内容负责。
- 6. 下载文件中如有侵权或不适当内容,请与我们联系,我们立即纠正。
- 7. 本站不保证下载资源的准确性、安全性和完整性, 同时也不承担用户因使用这些下载资源对自己和他人造成任何形式的伤害或损失。
最新文档
- 2024年粤教新版九年级生物下册阶段测试试卷含答案784
- 暑期辅导专用2024年初高中物理衔接教材衔接点12牛顿第一定律含解析
- 2024年度展示厅灯光音响系统定制合同3篇
- 洋酒销售课程设计图
- 2024年度土地利用规划地形图测绘合同3篇
- 2022-2023年广东省广州市荔湾区六年级上册期末数学试卷及答案
- 2024年标准柑橘果品采购与销售协议版B版
- 2025年高考历史复习热搜题速递之改革开放(2024年7月)
- 2024年度赠与非物质文化遗产抢救保护合同范本3篇
- 旅游消费文化课程设计
- 人教PEP版小学英语六年级上册Unit1-6单元单元检测试卷(含听力材料)
- 销售合同编号规则(2024版)
- 第六单元 写作《表达要得体》公开课一等奖创新教案
- 会议室视频改造方案
- 大学美育-美育赏湖南智慧树知到期末考试答案章节答案2024年湖南高速铁路职业技术学院
- 电感耦合等离子体发射光谱仪的维护和保养
- 2024-2030年中国新鲜果蔬行业市场发展分析及竞争策略与投资前景研究报告
- 在线网课《马克思主义新闻思想(河北)》单元测试考核答案
- DZ/T 0430-2023 固体矿产资源储量核实报告编写规范(正式版)
- 土地生态学智慧树知到期末考试答案章节答案2024年东北农业大学
- 突发性聋护理
评论
0/150
提交评论