版权说明:本文档由用户提供并上传,收益归属内容提供方,若内容存在侵权,请进行举报或认领
文档简介
1、Open NI introduction,个人学习整理,OpenNI Data Structures,Supported platforms #define ONI_PLATFORM_WIN32 1 #define ONI_PLATFORM_LINUX_X86 2 #define ONI_PLATFORM_LINUX_ARM 3 #define ONI_PLATFORM_MACOSX 4 #define ONI_PLATFORM_ANDROID_ARM 5 Callback definitions #define ONI_STDCALL _stdcall #define ONI_C_DECL
2、#define ONI_API_EXPORT _attribute_ (visibility(default) #ifdef _cplusplus #define ONI_C extern C“ #define ONI_C_API_EXPORT ONI_C ONI_API_EXPORT #define ONI_C_API_IMPORT ONI_C ONI_API_IMPORT #define ONI_CPP_API_EXPORT ONI_API_EXPORT #define ONI_CPP_API_IMPORT ONI_API_IMPORT #else 就不用添加extern “C”了,typ
3、edef struct char uriONI_MAX_STR; char vendorONI_MAX_STR; char nameONI_MAX_STR; uint16_t usbVendorId; uint16_t usbProductId; OniDeviceInfo;,typedef struct OniPixelFormat pixelFormat; int resolutionX; int resolutionY; int fps; OniVideoMode;,typedef enum/ Depth ONI_PIXEL_FORMAT_DEPTH_1_MM = 100, ONI_PI
4、XEL_FORMAT_DEPTH_100_UM = 101, ONI_PIXEL_FORMAT_SHIFT_9_2 = 102, ONI_PIXEL_FORMAT_SHIFT_9_3 = 103, / Color ONI_PIXEL_FORMAT_RGB888 = 200, ONI_PIXEL_FORMAT_YUV422 = 201, ONI_PIXEL_FORMAT_GRAY8 = 202, ONI_PIXEL_FORMAT_GRAY16 = 203, ONI_PIXEL_FORMAT_JPEG = 204, OniPixelFormat;,typedef struct OniSensorT
5、ype sensorType; int numSupportedVideoModes; OniVideoMode *pSupportedVideoModes; OniSensorInfo;,typedef enum ONI_SENSOR_IR = 1, ONI_SENSOR_COLOR = 2, ONI_SENSOR_DEPTH = 3, OniSensorType;,typedef struct int dataSize; void* data; OniSensorType sensorType; uint64_t timestamp; int frameIndex; int width;i
6、nt height; OniVideoMode videoMode; OniBool croppingEnabled; int cropOriginX; int cropOriginY; int stride; OniFrame;,typedef struct OniDeviceInfoCallback deviceConnected; OniDeviceInfoCallback deviceDisconnected; OniDeviceStateCallback deviceStateChanged; OniDeviceCallbacks;,struct _OniDevice; typede
7、f _OniDevice* OniDeviceHandle; struct _OniStream; typedef _OniStream* OniStreamHandle; struct _OniRecorder; typedef _OniRecorder* OniRecorderHandle;,OpenNI C interfaces,General APIs OniStatus oniInitialize(int apiVersion); OniStatus oniGetDeviceList(OniDeviceInfo* pDevices, int* pNumDevices); OniSta
8、tus oniRegisterDeviceCallbacks(OniDeviceCallbacks* pCallbacks, void* pCookie, OniCallbackHandle* pHandle); OniStatus oniWaitForAnyStream(OniStreamHandle* pStreams, int numStreams, int* pStreamIndex, int timeout); Device APIs OniStatus oniDeviceOpen(const char* uri, OniDeviceHandle* pDevice); const O
9、niSensorInfo* oniDeviceGetSensorInfo(OniDeviceHandle device, OniSensorType sensorType); OniStatus oniDeviceGetInfo(OniDeviceHandle device, OniDeviceInfo* pInfo); OniStatus oniDeviceCreateStream(OniDeviceHandle device, OniSensorType sensorType, OniStreamHandle* pStream); OniStatus oniDeviceEnableDept
10、hColorSync(OniDeviceHandle device); 两者的采集时间差限定在一定的范围内 OniStatus oniDeviceSetProperty(OniDeviceHandle device, int propertyId, const void* data, int dataSize); OniBool oniDeviceIsPropertySupported(OniDeviceHandle device, int propertyId); OniStatus oniDeviceInvoke(OniDeviceHandle device, int commandId,
11、 const void* data, int dataSize); /* Invoke an internal functionality of the device. */ OniBool oniDeviceIsCommandSupported(OniDeviceHandle device, int commandId); OniBool oniDeviceIsImageRegistrationModeSupported(OniDeviceHandle device, OniImageRegistrationMode mode); /不同位置的camera图像叠加,OpenNI C inte
12、rfaces2,Stream APIs const OniSensorInfo* oniStreamGetSensorInfo(OniStreamHandle stream); OniStatus oniStreamStart(OniStreamHandle stream); OniStatus oniStreamReadFrame(OniStreamHandle stream, OniFrame* pFrame); oniStreamRegisterNewFrameCallback(OniStreamHandle stream, OniNewFrameCallback handler, vo
13、id* pCookie, OniCallbackHandle* pHandle); OniStatus oniStreamSetProperty(OniStreamHandle stream, int propertyId, const void* data, int dataSize); OniBool oniStreamIsPropertySupported(OniStreamHandle stream, int propertyId); OniStatus oniStreamInvoke(OniStreamHandle stream, int commandId, const void*
14、 data, int dataSize); OniBool oniStreamIsCommandSupported(OniStreamHandle stream, int commandId); void oniFrameAddRef(OniFrame* pFrame); /* Mark another user of the frame. */ Record Stream APIS: 录制到文件 OniStatus oniCreateRecorder(const char* fileName, OniRecorderHandle* pRecorder); OniStatus oniRecor
15、derAttachStream( OniRecorderHandle recorder, OniStreamHandle stream, OniBool allowLossyCompression); OniStatus oniRecorderStart(OniRecorderHandle recorder); 坐标转换 OniStatus oniCoordinateConverterDepthToWorld(OniStreamHandle depthStream, float depthX, float depthY, float depthZ, float* pWorldX, float*
16、 pWorldY, float* pWorldZ); OniStatus oniCoordinateConverterWorldToDepth(OniStreamHandle depthStream, float worldX, float worldY, float worldZ, float* pDepthX, float* pDepthY, float* pDepthZ); OniStatus oniCoordinateConverterDepthToColor(OniStreamHandle depthStream, OniStreamHandle colorStream, int d
17、epthX, int depthY, OniDepthPixel depthZ, int* pColorX, int* pColorY);,OpenNI C+ interfaces,class VideoMode : private OniVideoMode 对C 数据结构OniVideoMode的简单OO封装 class SensorInfo: SensorInfo objects should be the only source of VideoMode objects for the vast majority ofapplication programs. SensorInfo ob
18、jects should be obtained either from a Device or VideoStream,and in turn be used to provide available video modes for that sensor. class DeviceInfo: Applications will generally obtain objects of this type via calls to OpenNI:enumerateDevices() or openni:Device:getDeviceInfo(), and then use the vario
19、us accessor functions to obtain specificinformation on that device. class VideoFrameRef: The VideoFrameRef class encapsulates a single video frame - the output of a VideoStream at a specific time.The data contained will be a single frame of color, IR, or depth video, along with associated meta data.
20、 class VideoStream: 对C 数据结构OniVideoStream及其相关操作的简单OO封装 class Device The Device object abstracts a specific device; either a single hardware device, or a file device holding a recording from a hardware device. It offers the ability to connect to the device, and obtain information about its configurat
21、ion and the data streams it can offer. class PlaybackControl class PlaybackControl: 对录制的文件的回放操作,class OpenNI class DeviceConnectedListener class DeviceDisconnectedListener class DeviceStateChangedListener static Status initialize() static void shutdown() static Version getVersion() static const char
22、* getExtendedError() static void enumerateDevices(Array* deviceInfoList) static Status waitForAnyStream(VideoStream* pStreams, streamCount, int* pReadyStreamIndex, int timeout = FOREVER) static Status addDeviceConnectedListener(DeviceConnectedListener* pListener) static Status addDeviceDisconnectedL
23、istener(DeviceDisconnectedListener* pListener) static Status addDeviceStateChangedListener(DeviceStateChangedListener* pListener) 入口Class,OpenNI C+ interfaces2,typedef struct int handCount; NiteHandData* pHands; int gestureCount; NiteGestureData* pGestures; OniFrame* pDepthFrame; unsigned long long
24、timestamp; int frameIndex; NiteHandTrackerFrame;,typedef struct NiteHandId id; NitePoint3f position; int state; NiteHandData;,typedef enum NITE_HAND_STATE_LOST = 0, NITE_HAND_STATE_NEW = 1, NITE_HAND_STATE_TRACKED = 2, NITE_HAND_STATE_TOUCHING_FOV = 4, NiteHandState;,typedef struct NiteGestureType t
25、ype; NitePoint3f currentPosition; int state; NiteGestureData;,typedef enum NITE_GESTURE_STATE_NEW = 1, NITE_GESTURE_STATE_IN_PROGRESS = 2, NITE_GESTURE_STATE_COMPLETED = 4 NiteGestureState;,typedef enum NITE_GESTURE_WAVE, NITE_GESTURE_CLICK, NITE_GESTURE_HAND_RAISE NiteGestureType;,typedef struct in
26、t userCount; NiteUserData* pUser; NiteUserMap userMap; OniFrame* pDepthFrame; unsigned long long timestamp; int frameIndex; float floorConfidence; NitePlane floor; NiteUserTrackerFrame;,typedef struct NiteUserId id; NiteBoundingBox boundingBox; NitePoint3f centerOfMass; int state; NiteSkeleton skele
27、ton; NitePoseData poses2; NiteUserData;,typedef enum NITE_USER_STATE_VISIBLE = 1, NITE_USER_STATE_NEW = 2, NITE_USER_STATE_LOST = 4, NiteUserState;,typedef struct NiteSkeletonJoint joints15; NiteSkeletonState state; NiteSkeleton;,typedef struct NitePoseType type; int state; NitePoseData;,typedef enu
28、m NITE_POSE_STATE_DETECTING = 1, NITE_POSE_STATE_IN_POSE = 2, NITE_POSE_STATE_ENTER = 4, NITE_POSE_STATE_EXIT = 8 NitePoseState;,typedef enum NITE_POSE_PSI, NITE_POSE_CROSSED_HANDS NitePoseType;,typedef struct NiteJointType jointType; NitePoint3f position; 真实的 float positionConfidence; NiteQuaternio
29、n orientation; float orientationConfidence; NiteSkeletonJoint;,typedef enum NITE_SKELETON_NONE, NITE_SKELETON_CALIBRATING, NITE_SKELETON_TRACKED, NITE_SKELETON_CALIBRATION_xxx, NiteSkeletonState;,typedef struct NiteUserId* pixels; int width; int height; int stride; NiteUserMap;,typedef struct NitePo
30、int3f point; NitePoint3f normal; NitePlane;,typedef enum HEAD, NECK, LEFT_SHOULDER, RIGHT_SHOULDER, LEFT_ELBOW, RIGHT_ELBOW, LEFT_HAND, RIGHT_HAND, TORSO, LEFT_HIP, RIGHT_HIP, LEFT_KNEE, RIGHT_KNEE, LEFT_FOOT, RIGHT_FOOT, NiteJointType;,NiTE C interfaces,General APIs NiteStatus niteInitialize(); -Ni
31、teVersion niteGetVersion(); UserTracker APIs NiteStatus niteInitializeUserTracker(NiteUserTrackerHandle*); NiteStatus niteInitializeUserTrackerByDevice(void*, NiteUserTrackerHandle*); NiteStatus niteStartSkeletonTracking(NiteUserTrackerHandle, NiteUserId); bool niteIsSkeletonTracking(NiteUserTracker
32、Handle, NiteUserId); NiteStatus niteSetSkeletonSmoothing(NiteUserTrackerHandle, float); NiteStatus niteGetSkeletonSmoothing(NiteUserTrackerHandle, float*); NiteStatus niteStartPoseDetection(NiteUserTrackerHandle, NiteUserId, NitePoseType); NiteStatus niteRegisterUserTrackerCallbacks(NiteUserTrackerH
33、andle, NiteUserTrackerCallbacks*, void*); NiteStatus niteReadUserTrackerFrame(NiteUserTrackerHandle, NiteUserTrackerFrame*); NiteStatus niteUserTrackerFrameAddRef(NiteUserTrackerHandle, NiteUserTrackerFrame*); NiteStatus niteUserTrackerFrameRelease(NiteUserTrackerHandle, NiteUserTrackerFrame*); Hand
34、Tracker APIs NiteStatus niteInitializeHandTracker(NiteHandTrackerHandle*); NiteStatus niteInitializeHandTrackerByDevice(void*, NiteHandTrackerHandle*); NiteStatus niteStartHandTracking(NiteHandTrackerHandle, const NitePoint3f*, NiteHandId* pNewHandId); NiteStatus niteSetHandSmoothingFactor(NiteHandT
35、rackerHandle, float); NiteStatus niteGetHandSmoothingFactor(NiteHandTrackerHandle, float*); NiteStatus niteRegisterHandTrackerCallbacks(NiteHandTrackerHandle, NiteHandTrackerCallbacks*, void*); NiteStatus niteReadHandTrackerFrame(NiteHandTrackerHandle, NiteHandTrackerFrame*); NiteStatus niteHandTrac
36、kerFrameAddRef(NiteHandTrackerHandle, NiteHandTrackerFrame*); NiteStatus niteHandTrackerFrameRelease(NiteHandTrackerHandle, NiteHandTrackerFrame*); NiteStatus niteStartGestureDetection(NiteHandTrackerHandle, NiteGestureType); Convert NiteStatus niteConvertJointCoordinatesToDepth(NiteUserTrackerHandl
37、e userTracker, float x, float y, float z, float* pX, float* pY); NiteStatus niteConvertDepthCoordinatesToJoint(NiteUserTrackerHandle userTracker, int x, int y, int z, float* pX, float* pY); NiteStatus niteConvertHandCoordinatesToDepth(NiteHandTrackerHandle handTracker, float x, float y, float z, flo
38、at* pX, float* pY); NiteStatus niteConvertDepthCoordinatesToHand(NiteHandTrackerHandle handTracker, int x, int y, int z, float* pX, float* pY);,NiTE C+ interfaces,class Point3f: 对坐标点的OO化 class Plane : 对NitePlane的OO化 class Quaternion : 对 NiteQuaternion的OO化 class BoundingBox : 对 NiteBoundingBox的OO化 cl
39、ass PoseData : 对 NitePoseData的OO化 class UserMap : 对NiteUserMap的OO化 class SkeletonJointclass Skeletonclass UserData class UserTrackerFrameRef Snapshot of the User Tracker algorithm. It holds all the users identified at this time, including their position, skeleton and such, as well as the floor plane class UserTracker This is the main object of the User Tracker algorithm. Through it all the users are accessible. class HandTracker This is the main object of the Hand Tracker algorithm. Through it all the hands and gestures are accessible. class NiTE The NiTE class is a static e
温馨提示
- 1. 本站所有资源如无特殊说明,都需要本地电脑安装OFFICE2007和PDF阅读器。图纸软件为CAD,CAXA,PROE,UG,SolidWorks等.压缩文件请下载最新的WinRAR软件解压。
- 2. 本站的文档不包含任何第三方提供的附件图纸等,如果需要附件,请联系上传者。文件的所有权益归上传用户所有。
- 3. 本站RAR压缩包中若带图纸,网页内容里面会有图纸预览,若没有图纸预览就没有图纸。
- 4. 未经权益所有人同意不得将文件中的内容挪作商业或盈利用途。
- 5. 人人文库网仅提供信息存储空间,仅对用户上传内容的表现方式做保护处理,对用户上传分享的文档内容本身不做任何修改或编辑,并不能对任何下载内容负责。
- 6. 下载文件中如有侵权或不适当内容,请与我们联系,我们立即纠正。
- 7. 本站不保证下载资源的准确性、安全性和完整性, 同时也不承担用户因使用这些下载资源对自己和他人造成任何形式的伤害或损失。
最新文档
- 2025-2026学年江西教招学科教学设计
- 河南省南阳市2025-2026学年高二上学期期中质量评估物理试题
- 2《我们有精神》第2课时 教学设计一年级下册道德与法治统编版2024
- 中小学物理教师实验演示教育指导书
- 2026年公共营养师职业能力评价考试试题与答案
- 自动化工厂设备操作与管理指南
- 2026年医学检验技师(主任技师)试题及答案
- 2026年福建厦门市鹭江新城小学公开招聘顶岗教师聘用人员5人笔试模拟试题及答案详解
- 2026北京大学深圳研究生院学生工作处就业专员招聘1人(广东)笔试备考题库及答案详解
- 室内设计师空间布局规范手册
- 12.2 正确对待顺境和逆境 课件-2025-2026学年统编版 道德与法治七年级上册
- 环保行业财务分析特点报告
- 半导体厂务项目工程管理 课件 项目1 任务1.1半导体厂务项目工程管理概述
- 2025重庆市消防救援总队机关及直属单位政府专职消防员招录113人(公共基础知识)综合能力测试题附答案解析
- 四川省成都市2026届高二上期期末统一调研考试生物答案
- 函授专科入学考试真题及答案
- 漂浮式海底锚桩施工方案
- FSSC22000 V6食品安全管理体系管理手册及程序文件
- 红外热成像夜视望远镜行业跨境出海项目商业计划书
- 华东地区概况课件
- 公司网络遭受大规模拒绝服务(DDoS)攻击应急预案
评论
0/150
提交评论