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1、CHAPTER 5 Input,What Are Input Devices,Input Devices,Various devices are available for data input on graphics workstations. Most systems have a keyboard and one or more additional devices specially designed for interactive input. These include a mouse, trackball, space ball, joystick, digitizers, bu
2、tton boxes. Some other input devices used In particular applications are data gloves, touch panels, image scanners, and voice systems.,Input devices,Project Sketchpad,characterizes interactive computer graphics: User sees an object on the display User points to (picks) the object with an input devic
3、e (light pen, mouse, trackball) Object changes (moves, rotates) Repeat,Graphical Input,Devices can be described either by Physical properties Mouse Keyboard Trackball Logical Properties What is returned to program via API A position An object identifier Modes How and when input is obtained Request o
4、r event,Physical Devices,mouse,trackball,light pen,data tablet,joy stick,space ball,Incremental (Relative) Devices,Devices such as the data tablet return a position directly to the operating system Devices such as the mouse, trackball, and joy stick return incremental inputs (or velocities) to the o
5、perating system Must integrate these inputs to obtain an absolute position Rotation of cylinders in mouse Roll of trackball Difficult to obtain absolute position Can get variable sensitivity,Logical Devices,Consider the C and C+ code C+: cin x; C: scanf (“%d”, What is the input device? Cant tell fro
6、m the code Could be keyboard, file, output from another program The code provides logical input A number (an int) is returned to the program regardless of the physical device,Graphical Logical Devices,Graphical input is more varied than input to standard programs which is usually numbers, characters
7、, or bits Two older APIs defined six types of logical input Locator: return a position Pick: return ID of an object Keyboard: return strings of characters Stroke: return array of positions Valuator: return floating point number Choice: return one of n items,Input Modes,Input devices contain a trigger which can be used to send a signal to the operating system Button on mouse Pressing or releasing a key When triggered, input devices return information (their measure) to the system Mouse returns position information Keyboard returns ASCII code,Z Mouse & Foot Mouse,Track Ball & Space ball,Joysti
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