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NorthAmericaEquityResearch
16June2022
ToyTime
Sector/CompanyDeepDive(HAS,MAT,FNKO)
Retailing/Broadlines&Hardlines
MeganAlexander,CFAAC
(1-212)622-6457
megan.alexander@
ChristopherHorvers,CFA
(1-212)622-1316
christopher.horvers@
ChristianCarlino
(1-212)622-9145
christian.carlino@
AbigailLake
(1-212)622-5412
abigail.lake@
J.P.MorganSecuritiesLLC
Inthisprimer,weprovideanoutlookfortoyindustrytrends,alookbackat
categoryperformanceinrecentrecessionaryperiods,andadeepdive
comparisonofeachcompany’sportfolios(HAS,MAT,FNKO)andgrowth
strategies.Bigpicture,weremainpositiveonthebroadertoyindustry,especially
inlightofinvestorwarinessaroundaconsumerspendingslowdownandlapping
outsizedgrowthduringCOVID,giventailwindsfromastrongboxofficecontent
rebound,fusionofcorebrandswithentertainmentandtechnology,andits
historicalresiliencyduringdownturns.
$96Bmarketgrowing~5%.Theglobaltraditionaltoyandgamesmarketisa
$96Bfragmentedindustrywitheightofthelargestcompaniesaccountingfor
40%ofglobalsalesin2021,perEuromonitor.Thesectorisdrivenbythe
economy,populationgrowthanddemographictrends,innovationand
technology,andentertainmentconsumption.Theindustryisexpectedtogrow
5%in2022following9.7%growthin2021andreach$125Bby2026with
NorthAmericaanddollscontributingthemostgrowthonageographicaland
categorybasis,respectively.Figures1-7.
Relativesafehavenduringcyclicaldownturns.Whilearecessioncould
changethegrowthforecast,wewouldstillexpectrelativeoutperformanceas
parentshavehistoricallybeenreluctanttocutbackontoyspendingduring
recessions,partlyduetolowaveragepricepoints/productdurability,andthereis
lowerriskofdemandpull-forwardgiventheeventnatureofthecategory.Inour
view,bothMATandHASaregrowth-oriented,consumer-centriccompanies
thathavesuccessfullynavigatedpriorshockswithlimiteddeclinestothetop
andoperatingprofitline(andcertainlycomparedtootherdiscretionary
companies).Moreover,fromastockperspective,bothHASandMAT
outperformedtheS&P500duringpriorrecessionaryperiods.Wealsoexpect
marginrecoverytoprovideatailwindtotheindustryin2023onthelagged
impactofpriceincreaseswhilethecostinflationheadwindsbegintodiminish
onthelaps.Figures17-22.
Fusionofownedbrandswithentertainmentandtechnologytodrive
strengthinthecore.Weestimatecore/ownedbrandsmakeup~75%of
industryrevenueandbelievecertaintoysandgamesincludingBarbie,
Monopoly,HotWheels,andNERFwillcontinuetobeevergreenproperties,
especiallyastoycompaniesincreasinglymonetizetheirownIPthroughcontent
creationandlicensedpartnerships.MATformedMattelFilmsin2018with14
live-actionmotionpicturesannouncedsince(includingtheBarbiemovieslated
for2023),whileitisalsoexpandingintodigitalgamesandleveragingitsbrands
intonewcategoriesandwithnewpartners.HAS’seOneacquisitionfueledits
brandblueprintstrategytodriveengagementacrossallsegmentsofitsportfolio,
whileFNKOistargetingunder-penetratedcontentgenresincludinganime,
sports,andmusic.Fromatotaladdressablemarketperspective,theglobal
licensedmerchandisemarketwasestimatedat~$292Bin2019whiledigital
gamingisa$192BmarketperNewzoo.Figures29,60-62.
Seepage60foranalystcertificationandimportantdisclosures.
J.P.Morgandoesandseekstodobusinesswithcompaniescoveredinitsresearchreports.Asaresult,investorsshouldbeawarethatthefirmmayhaveaconflictofinterestthatcouldaffecttheobjectivityofthisreport.Investorsshouldconsiderthisreportasonlyasinglefactorinmakingtheirinvestmentdecision.
2
MeganAlexander,CFA
(1-212)622-6457
megan.alexander@
NorthAmericaEquityResearch
16June2022
Favorablecontentoutlooktosupportlicensedpropertygrowth.Domesticboxofficereceiptsarepoisedtosharplyacceleratein2022followingtwoyearsofsubduedactivitywithJPM’sInteractiveMediaResearchteamforecasting2022receiptsup67%YOYwhile2023ismodeled+21%YOY.Boxofficeperformancetendstobeaproxyforcertainlicensedtoypropertieswithbothcinemaandtoysalesbasedontherelative“success”ofthefilm.TheatricalreleaseshavecomeroaringbackwithSpider-Man:NoWayHome(releasedDec2021)thefirstfilmofthepandemiceratocrossthe$1BmarkinglobalreceiptsfollowedbyrecentstrongdebutsfromhighlyanticipatedblockbustersincludingDoctorStrangeintheMultiverseofMadness(HASlicensetie-in),TopGun:Maverick,andJurassicWorld:Dominion(MATlicensetie-in).Indeed,JurassicWorld:Dominionbroughtin$145MMonopeningweekendinthedomesticboxoffice,fallingjustshyofthe2018movie’sopeningweekend($148MM)andrankingasthe29thbiggestdomesticopeningofalltime.Figures24-28,48.
Fromastockperspective,therobusttheatricaloutlookbodeswellforOW-ratedMATgivenlicensetie-instoJurassicWorld,Lightyear,andMinionswithourestimatessuggestingMATcouldtheoreticallyachieveits8-10%top-lineguidesolelyfromrevenuegrowthdrivenbythesemovies,assumingsimilarbenefitsasprioryears.ThestrongcontentreboundisalsopositiveforN-ratedFNKOwhileitslowaveragepricepoints(<$12)andtheimpulsenatureofthepurchasepositionitwellinapotentialrecessionaryenvironment.N-ratedHASshouldalsobenefitfromtheentertainmentrecoveryespeciallygivenupcomingcoreIP-relatedreleases,thoughwebelievethisismoreofa2023opportunity,whileitalsofacesanestimated~3-4%top-lineheadwindfromthelossoftheDisneyPrincesslicensenextyear.
3
MeganAlexander,CFA
(1-212)622-6457
megan.alexander@
NorthAmericaEquityResearch
16June2022
TableofContents
ToyIndustryOverview 4
NorthAmericaRemainsLargestMarket;GrowthExpectedtoAccelerate 4
DistributionPostTRU:WMT/TGTRemainDominantinUSA;InternetRetailing
GainingGlobally 11
PerformanceinaRecession 16
BoxOfficeContentReboundtoDriveGrowthin2022&2023 20
GlobalLicensedMerchandiseMarketOpportunity 24
DemographicTrendsRemainPositiveforToyGrowth 25
AMoreDetailedLookattheTopTwoPlayers:HASand
MAT 27
MAT 32
ABriefLookatMAT’sTurnaroundunderCEOYnonKreiz 33
MultipleTop-LineGrowthDriversacrossBrandsandCategories 34
OptimizationforGrowthSavings&ScaleBenefitstoDriveMarginExpansion 38
CapturingValueofIPthroughAlternativeRevenueStreams 41
HAS 42
ConsumerProducts:PremierPortfolioofOwnedandFranchiseBrandsandRelated
EntertainmentContentReleasetoDriveTop-LineGrowth 45
WizardsoftheCoast:StrongTop-LineGrowthwithSignificantlyHigherOpMargin
49
Entertainment:Long-TermStrategyPlay;ExpectedtoAcceleratePostCOVID-
InducedProductionShutdowns 52
FNKO 54
TheFunkoMoat 56
FNKO’sKeyTop-LineGrowthStrategies 58
4
MeganAlexander,CFA
(1-212)622-6457
megan.alexander@
NorthAmericaEquityResearch
16June2022
ToyIndustryOverview
Theglobaltoyindustryisexpectedtogrowstronglyoverthenextfiveyears,following9%growthin2021.EmergingmarketsareexpectedtoleadthegrowthfollowedcloselybyNorthAmerica.PerEuromonitorInternational,theglobaltoyindustryisexpectedtoreach~$125Bby2026withaCAGRof~5.4%from2021to2026vs.1.4%CAGRinthepreceding10years.Underpinningthepositivesecularviewarefavorabledemographictrends,anemergingmiddleclassacrosshighlypopulousgeographies,growthiniconictoyandgamebrands,fusionofcoreowned/licensedpropertieswithentertainmentcontentandtechnology,favorableprojectionsforbroad-basedentertainmentconsumptioninare-openingeconomypost-COVID,anddevotiontocertainholidayseasons(coupledwithlowaveragepricepoint).
Figure1:GlobalToySalestoExperience5.4%CAGR,2021-2026E
$140
$120
$100
$80
$60
$40
$20
$0
12.0%
10.0%
9.7%
8.0%
6.0%
4.8%
4.0%
3.7%
2.0%
1.4%
0.3%
0.0%
-0.7%
-2.0%
-4.0%
-4.7%
-6.0%
2.0%
6.2%
6.0%
5.1%
5.0%
0.4%
1.9%
1.8%
20122013201420152016201720182019202020212022E2023E2024E2025E2026E
TraditionalToys&Games($B)YOYGrowth
Source:EuromonitorInternational
NorthAmericaRemainsLargestMarket;GrowthExpectedtoAccelerate
In2021,NorthAmerica,thelargestgeographicmarketbysales,generated33%ofoverallindustryrevenue($32B),followedbyAsiaPacific27%($25B),WesternEurope24%($23B),LatinAmerica7%($7B),EasternEurope5%($4B),theMiddleEastandAfrica3%($4B),andAustralasia1%($1B).
5
MeganAlexander,CFA
(1-212)622-6457
megan.alexander@
NorthAmericaEquityResearch
16June2022
Chinadeservesaspecialmentionhere,whoseshareintheoveralltoyandgamecategoryreached13.8%ofglobalsalesfollowinga5.6%CAGRsince2013.
Figure2:2021GlobalToySalesbyRegion
AsiaPacific,26.5%
Western
Europe,23.5%
Australasia,1.4%
Eastern
Europe,
5.2%
LatinAmerica,6.7%
NorthAmerica,
33.3%
MiddleEastand
Africa,3.4%
Source:EuromonitorInternational
Overthenextfiveyearsthrough2026,34%oftheglobalgrowthinthetoysandgamescategoryisexpectedtocomefromNorthAmerica,followedbyAsiaPacific(29%),WesternEurope(17%),LatinAmerica(12%),MiddleEast&Africa(6%),EasternEurope(2%),andAustralasia(1%).WithinAsiaPacific,Chinaremainsthelargestmarket,whileinLatinAmerica,ArgentinaandMexicoarethetwolargestmarkets.RussiaisthelargestmarketinEasternEurope,andTurkey,Germany,andSwedenarethethreelargestmarketsinWesternEurope.Intermsofexpectedgrowthbyregion,thefastestCAGRisexpectedtocomefromtheMiddleEastandAfrica(8.8%),followedbyLatAm(7.6%),AsiaPacific(6.3%),andEasternEurope(6.2%).
6
8.8%
MeganAlexander,CFA
(1-212)622-6457
megan.alexander@
NorthAmericaEquityResearch
16June2022
Figure3:GlobalToys&GamesGrowthShare,2021-2026E
Western
Europe,16.8%
AsiaPacific,28.5%
Australasia,
0.7%
NorthAmerica,
33.6%
Eastern
Europe,
2.0%
LatinAmerica,12.1%
MiddleEastand
Africa,6.3%
Source:EuromonitorInternational
Figure4:ExpectedToySalesCAGRbyRegion,2021-2026E
MiddleEastandAfrica
LatinAmerica
AsiaPacific
EasternEurope
NorthAmerica
WesternEurope
Australasia
7.6%
6.3%
6.2%
5.4%
3.5%
3.2%
0.0%1.0%2.0%3.0%4.0%5.0%6.0%7.0%8.0%9.0%10.0%
Source:EuromonitorInternational
7
MeganAlexander,CFA
(1-212)622-6457
megan.alexander@
NorthAmericaEquityResearch
16June2022
WithinthebroadercategoryintheUS,thelargestsubcategoryin2021wasdollsandaccessories(20%)followedbygames&puzzles(14%),construction(10%),andoutdoor&sports(9%).Allcategorieswiththeexceptionofremotecontroltoysexperiencedgrowthin2021ledbyplush(27%),actionfigures(15%),games&puzzles(14%),andoutdoor&sports(13%).
Figure5:USTraditionalToys&GamesCategoryMix2021
Scientific/Educational,2%
OtherTraditionalToysand
Ride-OnVehicles,3%Games,2%ActionFiguresand
Accessories,7%
RemoteControlToys,2%
Artsand
Crafts,7%
BabyandInfant,4%
Pre-School,7%
Plush,6%
Construction,10%
OutdoorandSports,9%
DollsandAccessories,20%
ModelVehicles,4%
GamesandPuzzles,14%
Dress-UpandRolePlay,
3%
Source:EuromonitorInternational
Overthenextfiveyearsthrough2026,23%oftheUSgrowthintoys&gamesisexpectedtocomefromdollsfollowedbygames&puzzles(21%),construction(12%),andactionfigures(8%).Intermsofexpectedgrowth,thefastestCAGRisexpectedtocomefromGames&Puzzles(7.7%),followedbyscientific/educational(7.4%),outdoor&sports(6.5%),andconstruction(6.4%).
8
MeganAlexander,CFA
(1-212)622-6457
megan.alexander@
NorthAmericaEquityResearch
16June2022
Figure6:USToys&GamesGrowthSharebySubcategory;2021-2026E
Scientific/Educational,
OtherTraditionalToys
Ride-OnVehicles,3.4%
1.9%
RemoteControlToys,-
0.6%
andGames,2.5%ActionFiguresand
Accessories,7.7%
Pre-School,27%
Plush,38%
ArtsandCrafts,52%
BabyandInfant,1.8%
Construction,12.4%
OutdoorandSports,11.2%
ModelVehicles,3.6%
DollsandAccessories,
22.5%
GamesandPuzzles,20.8%
Dress-UpandRolePlay,
1.1%
Source:EuromonitorInternational
Figure7:2021-2026ECAGRbyCategoryintheUS
7.7%7.4%
GamesandPuzzles
Scientific/Educational
6.5%6.4%6.2%
OutdoorandSports
Construction
6.1%5.6%
OtherTraditionalToysandGames
DollsandAccessories
5.4%5.1%
ActionFiguresandAccessories
TraditionalToysandGames
ModelVehicles
4.3%4.0%
ArtsandCrafts
Ride-OnVehicles
3.7%2.7%
Plush
2.3%2.1%
BabyandInfant
Dress-UpandRolePlay
Pre-School
RemoteControlToys-1.7%
0.0%2.0%4.0%6.0%8.0%10.0%
-4.0%-2.0%
Source:EuromonitorInternational
MAT/HAS/LEGOLargestGlobalPlayers
Theglobaltoyindustryishighlyfragmentedwitheightofthelargesttoycompaniesaccountingfor~40%ofglobaltoyssalesin2021.HAShadthelargestshareofthecategoryat10.2%,followedbyLEGOat10.1%andMATat9.4%.PriortoCOVID,HASandMATgenerallyhadaninverserevenuegrowthrelationship,implyingahighlevelofcompetitionamongretailers,licensors,andultimatelyconsumers.Whilestoreclosurespressuredindustrygrowthin2020,thecategoryacceleratedin2021witharisingtideliftingallboats.Onathree-yearCAGRbasisfrom2019to2021,FNKOexperiencedthemostgrowthat14%followedbyHAS(12%),TOY(SpinMaster,notcovered;9%),MAT(7%),andJAKK(notcovered,3%).
9
US$B
16.4%14.9%
MeganAlexander,CFA
(1-212)622-6457
megan.alexander@
NorthAmericaEquityResearch
16June2022
InNorthAmerica,HASholdsa16.4%shareofthetraditionaltoycategory,followedbyMAT(14.9%)andLego(8.8%)asof2021.China,thesecondlargestmarketaftertheUSA,hasamorefragmentedmarketwithLegoleadingwitha7.7%share,followedbyBeijingPopMartCultureCreativeCompany(4.3%)andShanghaiYaoji(3.8%).
Figure8:MarketShareofTop3ToyMakersbyRegion
18.0%16.0%14.0%12.0%10.0%8.0%6.0%4.0%2.0%0.0%
10.2%10.1%
9.4%
7.7%
2.0%1.6%
8.8%
World
NorthAmerica
China
MATHASLego
Source:EuromonitorInternational
Figure9:RevenueofTopGlobalToyMakersinFY21(US$,B)
$10.0$9.0$8.0$7.0$6.0$5.0$4.0$3.0$2.0$1.0
$0.0
$8.8
$6.4
$5.5
$3.4
$2.0
$1.5
$1.0
$0.6
LEGOHASMATNamcoBandai*TOYTOMYFNKOJAKK
Source:Companyfilings,BloombergFinanceL.P.,andJ.P.Morganestimates.*NamcoBandai’stoysandhobbyrevenues
10
FY21YOY%Growth
3YCAGR
16%
14%
12%
10%
8%
6%
4%
2%
0%
-2%
-4%
MeganAlexander,CFA
(1-212)622-6457
megan.alexander@
NorthAmericaEquityResearch
16June2022
Figure10:YOY%RevenueGrowthand3YCAGR
70%
60%
50%
40%
30%
20%
10%
0%
14%
58%
12%
8%
7%
30%
3%
19%
17%
11%
-3%
20%
MATHASFNKOTOMYJAKKTOY
FY21YOY%Growth3YCAGR(FY19-FY21)
Source:Companyfilings,BloombergFinanceL.P.
11
MeganAlexander,CFA
(1-212)622-6457
megan.alexander@
NorthAmericaEquityResearch
16June2022
DistributionPostTRU:WMT/TGTRemainDominantinUSA;
InternetRetailingGainingGlobally
Globallyin2021,non-storeretailingaccountedfor36%oftoysales,followedbyspecialtyretailers(26%),groceryretailers(23%),andmixedretailers(15%).Non-storeretailing(i.e.,internetretailing)clearlygainedsharein2020and2021drivenbytheshiftonlineduringCOVID.However,intheUS,groceryretailersstillholdthelargestshare(36%,primarilyWMT/TGT),followedcloselybyinternetretailing(34%)andmixedretailers(21%).InChina,non-storeretailingaccountedfor44%oftoysalesin2021withcompetitivedistributionatthestore-basedretailers.
Interestingly,groceryretailershaveheldsharesince2019intheUSdespitetheshiftonlinedrivenbyCOVID.Thatsaid,non-storeretailinggained~400bpsofsharevs.2019intheUSprimarilyfrommixedandspecialtyretailers.InChina,non-storeretailinggained14pointsofsharefromallofstore-basedretailing.
Figure11:RetailChannelSharebyRegion,2021
50.0%45.0%40.0%35.0%30.0%25.0%20.0%15.0%10.0%5.0%0.0%
43.6%
36%
36.0%
33.9%
26.1%
22.8%
20.9%
21.4%
17.2%
18.3%
15.1%
8.7%
Non-GrocerySpecialists
Non-StoreRetailing
GroceryRetailersMixedRetailers
WorldUSAChina
Source:EuromonitorInternational
12
MeganAlexander,CFA
(1-212)622-6457
megan.alexander@
NorthAmericaEquityResearch
16June2022
Figure12:COVID-19AcceleratesInternetRetailShareGains;SomeReversionin2021
50.0%45.0%40.0%35.0%30.0%25.0%20.0%15.0%10.0%5.0%0.0%
GlobalChannelShare
20112012201320142015201620172018201920202021
Non-GrocerySpecialistsNon-StoreRetailing
40.0%
35.0%
30.0%
25.0%
20.0%
15.0%
10.0%
5.0%
0.0%
USChannelShare
20112012201320142015201620172018201920202021
Non-GrocerySpecialistsNon-StoreRetailing
Source:EuromonitorInternational
13
MeganAlexander,CFA
(1-212)622-6457
megan.alexander@
NorthAmericaEquityResearch
16June2022
IntheUS,WMT,TGT,andAMZNareHAS/MAT’sbiggestpartnerspostTRUbankruptcy
WalmartandTargetfurthersolidifiedtheirtoppositionsasHAS’sandMAT’sretailingpartnersfollowingthebankruptcyofToysRUsinMay2018,whileAMZNhasmovedintothethirdspot.WMT,TGT,andAMZNrepresented21%,14%,and11%ofworldwideMATsales,respectively,whileforHAS,thethreeretailersaccountedfor13%,8%,and11%,respectively,in2021.Collectively,WMT,TGT,andAMZNmadeup$4.6Binsalesor39%ofcombinedHASandMATsalesin2021.TGTandAMZNwereseeminglythegreatestbeneficiariesfromtheTRUbankruptcyastheyhaveseenthemostsharegainssince2018,whileWMT’ssharehasbeenrelativelyflat/downforbothMATandHAS.
Figure13:MATDistribution
27.0%
WalmartToys"R"UsTargetAmazon
22.0%
17.0%
12.0%
7.0%
2.0%
2009201020112012201320142015201620172018201920202021
-3.0%
%ofTotalMATSales
47%
41%
41%
38%
38%
46%
37%
37%
37%
37%
34%
32%
37%
2009201020112012201320142015201620172018201920202021
Source:Companyreports
14
MeganAlexander,CFA
(1-212)622-6457
megan.alexander@
NorthAmericaEquityResearch
16June2022
Figure14:HASDistribution
30%
Wal-MartToys"R"UsTargetAmazon
25%
20%
15%
10%
5%
0%
2009201020112012201320142015201620172018201920202021
Top3%ofHASsales
49%
41%
46%
38%
35%
34%
34%
34%
33%
33%
35%
32%
29%
2009
2010
Source:Companyreports
2011
2012201320142015201620172018201920202021
OuranalysisshowsTGThasgained190bpsofcombinedHASandMATsalessharein2021comparedto2017whileWMThaslostconsiderableshare(670bps).
Figure15:ShareGainofWMTandTGTinHAS+MATUSSales
1
16.7%
8.6%
19.3%
TGT'sUSShareofHAS+MATSales
WMTUSShareofHAS+MATSales
0.0%
15.0%20.0%25.0%
5.0%10.0%
20212017
Source:CompanyreportsandJ.P.Morganestimates
26.0%
30.0%
Whilecompetitionforshelfspaceandmargingrabbybigboxretailersremainongoingheadwinds,thetoyindustryhasperformedrelativelywellsincetheTRUbankruptcyin2018.Ultimately,webelievethepowerofbothMAT’sandHAS’sportfolioofbrandsdrivessustainablerelationshipswiththebigboxstoresascustomersdemandtheproductsintheirportfolioand,asaresult,thebigboxretailers’shelfspacewillbegivenpreferencetothoseproducts.Webelievethe
15
MeganAlexander,CFA
(1-212)622-6457
megan.alexander@
NorthAmericaEquityResearch
16June2022
smaller-captoycompanieswillseepressurefromadistributionandshelfspaceperspective.
AMZNgainingshare;top3retailerforbothHASandMAT.In2019,HASforthefirsttimequantifiedAMZNasthethirdlargestcustomerwith8%ofglobalsales(excluding3P).MATfollowedsuitin2020disclosingAMZNasitsthirdlargestcustomerwith10%ofglobalsales.AMZNcontinuestogainshare,representing11%ofsalesforbothHASandMATin2021.WebelieveAmazonhasasimilarmarginprofiletobigboxdistribution,renderingthetoycompaniesrelativelyagnostictothedistributionchannel.AccordingtocomScore,Toys&Hobbiescategorysalesonlinewereup32%in2021vs.3%in2020witha17%CAGRcomparedto2019.Interestingly,mobilepenetrationofToys&Hobbiesrankedthesecondhighestacrossallcategoriesat74%(rightbehindVideoGamesat75%)followedbyEventTicketsandJewelry&Watches.Aswehavesaidbefore,mobileadoptionhasapositivecorrelationwithdigitalsalesgrowthhistorically.
Figure16:DigitalSalesGrowthbyCategory
Category
2015
2016
2017
2018
2019
2020
2021
∆vs.2019(CAGR)
Apparel&Accessories
19%
20%
23%
25%
19%
-4%
17%
6%
Books&Magazines
11%
14%
20%
15%
6%
-10%
21%
4%
ComputerHardware
5%
16%
21%
19%
18%
17%
20%
19%
ComputerSoftware
12%
24%
22%
16%
6%
29%
6%
17%
ConsumerElectronics(includesTablets)
8%
15%
19%
18%
12%
2%
13%
7%
ConsumerPackagedGoods
8%
17%
27%
31%
34%
79%
50%
64%
EventTickets
29%
24%
14%
28%
12%
-67%
41%
-32%
Flowers,Greetings&Misc.Gifts
23%
24%
17%
15%
6%
40%
26%
33%
Furniture,Appliances&RelatedEquipme
15%
26%
20%
31%
20%
63%
85%
74%
Home&Garden
16%
22%
18%
28%
15%
46%
29%
37%
Jewelry&Watches
30%
39%
25%
17%
16%
-5%
31%
12%
Music,Movies&Videos
25%
21%
24%
21%
13%
10%
16%
13%
OfficeSupplies
6%
18%
15%
15%
3%
30%
8%
18%
Sports&Fitness
32%
17%
18%
21%
26%
28%
35%
32%
Toys&Hobbies
42%
16%
35%
20%
28%
3%
32%
17%
VideoGames,Consoles&Accessories
44%
24%
14%
19%
10%
17%
7%
12%
Other
8%
19%
15%
13%
11%
10%
14%
12%
Total(Non-Travel)
14%
19%
20%
21%
16%
15%
28%
21%
Source:comScore
Figure17:MobilePenetrationbyCategory
2019
2020
2021
Category
OnlineGrowthMobilePenetration
OnlineGrowthMobilePenetration
OnlineGrowthMobile
MobilePenetration>40%(High)
VideoGames,Consoles&Accessories
Toys&Hobbies
EventTickets
Jewelry&Watches
Music,Movies&Videos
Sports&Fitness
ComputerSoftware
10%
28%
12%
16%
13%
26%
6%
56%
59%
43%
50%
53%
41%
40%
17%
3%
-67%
-5%
10%
28%
29%
63%
66%
52%
52%
59%
49%
43%
7%
32%
41%
31%
16%
35%
6%
75%
74%
73%
65%
62%
56%
45%
MobilePenetration>32%,<40%(Above-Average)
Flowers,Greetings&Misc.Gifts
Books&Magazines
Apparel&Accessories
ConsumerPackagedGoods
6%
6%
19%
34%
43%
28%
28%
36%
40%
-10%
-4%
79%
37%
37%
29%
41%
26%
21%
17%
50%
39%
38%
37%
32%
MobilePenetration<32%(Below-Average)
ComputerHardware
Other
Home&Garden
Furniture,Appliances&RelatedEquipment
ConsumerElectronics(includesTablets)
OficeSupplies
18%
11%
15%
20%
12%
3%
21%
22%
32%
39%
15%
13%
17%
10%
46%
63%
2%
30%
27%
24%
29%
25%
16%
14%
20%
14%
29%
85%
13%
8%
31%
29%
23%
19%
19%
14%
Total(Non-Travel)
16%
30%
15%
32%
28%
34%
Source:comScore
16
MarketSize($B)
YOY%Growth
8.0%
6.0%
4.0%
2.0%
0.3%
0.0%
-2.0%
-4.0%
MeganAlexander,CFA
(1-212)622-6457
megan.alexander@
NorthAmericaEquityResearch
16June2022
PerformanceinaRecession
Inrecentrecessions(2001,2007),bothHASandMATwereabletoholdthelineonoperatingmarginsamidachallengedrevenueenvironment,givingusconfidencethatthetoycompanieshavebeengenerallymoreinsulatedfrombroadermacromoves(relativetoothercompaniesinouruniverse).Weattributegreateroperatingcontroltoalesscapital-intensivemanufacturingbase,lowerper-unitcost(andcorrespondingprice),andgeneral“stickiness”oftoyandgamepurchases,allofwhichshouldhelpbuoyoperatingperformanceduringadownturn.
Duringthemostrecentrecessionaryenvironment,theindustrygrew7%in2008anddeclined4%in2009perEuromonitorwhiletheNorthAmericamarketdeclined2%in2008butsawflatgrowthin2009.Inaddition,thegames,toys,andhobbiescategoryperPCEexperienced4%growthin2008andwasflatin2009.
Figure18:GlobalTraditionalToys&GamesMarketResilientduringPriorRecessions
100
90
80
70
60
50
40
30
20
10
0
10.0%
GlobalTraditionalToys&GamesMarketSizeandGrowthYOY
9.2%
7.8%
6.8%
5.9%
3.8%
3.4%
1.8%1.9%
1.4%
0.4%
-0.7%
-3.7%
-4.6
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