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1、 User Interface 22 February 2010Scott Weiss, UI Technology Manager Technology DomainRoadmap & StrategyS3S4DefinitionThe User Interface Domain offers UI Frameworks providing visual and application controls, animation and transition effects, graphics drawing, text and font ren
2、dering, input method processing and display management.Key DriversUser experience is a key differentiator among OEMs.Primary Stakeholders:Device CreatorsOperators wanting to customise mobile UIs Developers interested in designing and customising mobile UIs End usersUser Interface - OverviewUser Inte
3、rface VisionThe Symbian community develops a scalable, flexible, and attractive UI framework in order to create innovative, enjoyable, and intuitive personal mobile user experiences. We achieve excellence through collaboration and continuous evolution.UI: Related Technology DomainsThe UI Technology
4、domain consists of middleware and OSlevel enablers, combined with a subset of the coreapplications. Homescreen and Profile are included.Related Technology Domains:Personal CommunicationsMultimediaProductivityHave a look at those too, for the full Symbian UI story.User Interface S3 PackagesUser Inter
5、face - Packages Current PackagesApps: Screen Saver, Home Screen, Profile, Help, Tech View, Graphics UIs, Speech Recognition UIs MW: Home Screen Services, Haptics Services, Input Methods, Classic UI, SVGT, UI Accelerator, and UI ResourcesOS: Graphics, Text & LocalisationUpcoming ChangesNGA, Orbit
6、, and Direct UI require removal of Classic UI and UI Accelerator, planned for Symbian4,among other as-yet unanticipated changes Device CreatorsFlexibility : Ability to differentiate the UI and to innovate on display and input methods for any combination of touch and non-touch devices. Applications n
7、eed to be easy to interface with, enhance or replace for differentiation purposes, such as the camera and music player.Usability : The UI framework needs to enable and inspire compelling, consistent user experiences.Performance : UI actions and transitions need to be responsive and adapt to differen
8、t device capabilities. Royalty-Free : Third party IP requirements bringunforeseen costs to the BOM and licensing complexity.DevelopersFlexibility : Opportunity to leverage and extend built-in UI services to create new and exciting applications.Usability : UI controls, templates, and effects need to
9、be intuitive, easily deployed, and customised.Enjoyability : The development environment for UI creation must be enjoyable. UI services need to inspire and enable compelling and innovative applications. Performance : User interface widgets and effects must perform consistently, with minimal tuning e
10、ffort.End usersFlexibility : Ability to personalise their phones with themes and profiles, and to add applications with cool UIs.Usability : The UI framework drives intuitive, consistent applications.Enjoyability : A UI that is a delight to use, bringing a sense of fun and satisfaction to the user e
11、xperience. Performance : A snappy UI that responds quickly and never lags behind user expectations.OperatorsFlexibility : Ability to differentiate the look-and feel, as well as to integrate portfolio-consistent services in a seamless and easy manner.Usability : Good and consistent usability prevents
12、 and facilitates customer support calls.Enjoyability : Great user experiences will attract and retain customers, as well as increase ARPU.Stakeholder NeedsGeneral ObjectivesThere are a number of general objectives common to the entire platform, such as UX competitiveness, royalty-free services, batt
13、ery life and performance improvement. FlexibilityThe user interface must be easily customisable and applications easily upgraded without significant re-coding efforts.UsabilityUser interfaces on the handset must be easy to use and easy to learn, as well as easy to design and implement. EnjoyabilityU
14、sers must delight in the use of their handsets. The UI must be fun without being confusing or cumbersome. Business devices must be especially straightforward. PerformanceUser interface rendering, effects, animations, and transitions need to appear to be instantaneous.ConsistencyThe platform needs to
15、 facilitate implementation in the cases where stakeholders require UI consistency.Objectives S p a c e t o g r o w S y m b i an 3 b r e a k s n e w g r o u n d B i g i m p ro v e m e n tsi n S 3! How are we doing?General Objectives EnjoyabilityFlexibilityUsabilityThis analysis pertains to the User I
16、nterface domain only.N e w o p p o r tu n i t i e s o p e n i n g u p O n t o p o ft h i n g s ConsistencyPerformanceG o o d & g ett i n g e v e n b e t t e r !Symbian2201020112009Symbian2: Subtle UI EnhancementsHomescreen widget support enhancementsMore keypads supported (QWERTY & half-QWER
17、TY , 12-digitSeveral transitions built into the platform Kinetic Scrolling built inSymbian3Symbian4Symbian4: Gorgeous New UIA fantastic evolution of the Symbians UI:Toolbar replaces soft keysMenu always present and available with persistent Back buttonWidgets of any size and any positionSymbian3: Su
18、bstantial EnhancementsNew Graphics Architecture offers gradients, transparency, layering, and transitions Multiple pages support from the Home ScreenGesture support (tap, double tap, long tap, drag, and pinch Support for Adobe Flash Home Screen widgetseven full screen Change dual-tap UI to single-ta
19、p UI Symbian platform default theme overhaulSymbian5S2S4S3Symbian UI Roadmap OverviewSymbian3 SpecificationsVideo OutputsSingle or Multiple DisplaysTV-outScreen Resolution nHD (640x360GraphicsBitmap fontVector font support* Advanced font effects2D and 3D accelerated graphics * EGL 1.4* OpenGL ES 1.1
20、* OpenVG 1.1 System GUI FrameworksFlexible application and UI frameworksControl and windowing environmentsHome Screen MiniView and multiple pagesSupport for Adobe Flash widgets, even full screen Input Methods12-digit keypadFull and Half QWERTYVirtual (on-screen keyboardsCombined input (Keypad/Keyboa
21、rd, Keyboard/Touch Handwriting supportGestural inputInteraction FeaturesSingle tap UIClipboard support (Cut-Copy-PasteHomescreen widgetsKinetic (flick gesture-based scrollingBasic tactile feedback Substantial EnhancementsFeature Target Objectives Contributor Avkon graphics acceleration Performance N
22、okia Open GL ES 2.0 and OpenVG 1.1 APIsand backendsPerformance Nokia Homescreen multiple views support Enjoyability NokiaSoft keys embedded into dialogs Usability NokiaGesture support for tap, double-tap, long-tap, drag, and flick. Multi-touch support for pinch gesture. Usability and Enjoyability an
23、d ConsistencyNokiaSupport for Adobe Flash Homescreen widgetseven full screen Flexibility, Enjoyability and ConsistencyNokiaSingle tap enhancement to the UI Flexibility, Enjoyability andConsistencyIxonos Default platform theme overhaul Enjoyability Symbian New Features in Symbian3Symbian3 Theme Overh
24、aul Symbian is invigorating the platform by providing a fresh, attractive default theme.A new wallpaper, icons, clock, and full “chrome”are included.As a fully open source solution, device and theme creators are free to innovate on and contribute to this theme.As of publication (February 2010, the t
25、heme is in Beta. Gorgeous New UIFeature Target Objectives Contributor Qt replaces Avkon Usability and Flexibility NokiaUI Extensions for Mobilewas “Orbit” (UI controls & structure Usability, Enjoyability,and Consistency NokiaDirect UI (redesigned applications Usability, Enjoyability,and Consiste
26、ncy NokiaScoped Items for Symbian4 Items for Contribution to Symbian4 UI Under consideration by the CouncilsFeature Target Objectives Contributor New Printing Framework:Usability K Three approved!Social Mobile Framework General Objectives SaskenUI Extensions forMobile (UI ControlsQtThird PartyApplic
27、ationsApplication EnginesTerrificflexibility is built into the system!Core SystemApplicationsContacts ApplicationContactsHomescreen WidgetSymbian4 UI ModelWidgetsGamesS4 Goals for Orbit & Direct UI Proposals Flatten Hierarchies:The two softkey-driven UI creates a deep hierarchy for users to trav
28、erse.Restructure Commands: Many features exist as separate applications,when they would be better organised within settings groups or in existing applications.Reduce the Number of Taps: Flattening the user interface will result infewer taps to reach desired functions and features.Improved Internetwo
29、rking and Task Switching:Moving between applications will be easier than ever.Homescreen as Most Valuable Real Estate: The Symbian homescreen has been improving steadily. Orbit takes the homescreen to a new level.LibraryPhotos Collection: Family AlbumMusicCollection: Gym PlaylistApplicationsCollection: GamesContactsCollection: FriendsThe SymbianLibrary contains a set of collectionsThis consistent UIpat
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