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3DMAX中英文菜单对照翻译Edit编辑Undo撤消Ctrl+CRedo重做Ctrl+YHold暂存Ctrl+HFetch取回Alt+Ctrl+FDelect删除DelectClone克隆Ctrl+VMove移动WRatate旋转EScale缩放TransformType-in变换输入F12TransformToolbox变换工具框3DMAX中英文菜单对照翻译Edit编辑Undo撤消Ctrl+CRedo重做Ctrl+YHold暂存Ctrl+HFetch取回Alt+Ctrl+FDelect删除DelectClone克隆Ctrl+VMove移动WRatate旋转EScale缩放TransformType-in变换输入F12TransformToolbox变换工具框SelectAll全选Ctrl+ASelectNone全不选Ctrl+DSelectInvert反选Ctrl+ISelectSimilar选择类似对象Ctrl+QSelectInstances选择实例Selectby选择方式(name名称layer层color颜色)SelectionRegion选择区域(矩形圆形围栏套索绘制选择区域窗口交叉)ManageSelcetionSets管理选择集ObjectProperties对象属性Tools工具Opencontainer/Newscene/Managescene/Savedsceneexplorer打开/新建/管理/保存场景资源管理器Containers容器InheritContainers继承容器CreateContainerfromselection利用所选内容创建容器Selectcontent~sContainer选择内容容器(un)Load/Open/close/update/editContainer加载/卸载/打开/关闭/更新编辑Makeallcontentunique使所有内容唯一OverrideObjectProperties覆盖对象属性Localcontent局部内容Addselectedtocontainer将选定对象添加到容器中Removeslectedfromcontainer从容器中移除对象Save/reloadcontainer保存/重新加载容器Tools工具Opencontainer/Newscene/Managescene/Savedsceneexplorer打开/新建/管理/保存场景资源管理器Containers容器InheritContainers继承容器CreateContainerfromselection利用所选内容创建容器Selectcontent~sContainer选择内容容器(un)Load/Open/close/update/editContainer加载/卸载/打开/关闭/更新编辑Makeallcontentunique使所有内容唯一OverrideObjectProperties覆盖对象属性Localcontent局部内容Addselectedtocontainer将选定对象添加到容器中Removeslectedfromcontainer从容器中移除对象Save/reloadcontainer保存/重新加载容器Inheritedcontent继承内容Mergecontainersource合并容器源Isolateselection孤立当前选择Alt+QDisplayfloater显示浮动框Managelayers层管理器Managescenestates管理场景状态Lightlisters/Mirror/Array灯光列表/镜像/阵列Align对齐Align/quickalign对齐Alt+A/快速对齐shift+ASpacingtool间隔工具shift+ICloneandalign克隆并对齐Aligntoview对齐到视图Normalalign法线对齐Alt+NAligncamera对齐摄影机Placehighlinght放置高光Snapshot快照Renameobjects重命名对象Assignvertexcolors指定顶点颜色Colorclipboard颜色剪贴板Cameramatch摄影机匹配Align对齐Align/quickalign对齐Alt+A/快速对齐shift+ASpacingtool间隔工具shift+ICloneandalign克隆并对齐Aligntoview对齐到视图Normalalign法线对齐Alt+NAligncamera对齐摄影机Placehighlinght放置高光Snapshot快照Renameobjects重命名对象Assignvertexcolors指定顶点颜色Colorclipboard颜色剪贴板Cameramatch摄影机匹配Viewportcanvas视口画布Views-grabviewport抓取视口Createstillimage/animatedsequencefileView/renameanimatedsequencefileGridsandsnaps栅格和捕捉Gridsandsnapssettings栅格和捕捉设置Show/Activedhomegrid显示/激活主栅格Activedgridobject激活栅格对象Aligngridtoview对齐栅格到视图Snaps/Anglesnap/percentsnaptoggle捕捉/角度捕捉/百分比捕捉shift+ctrl+p切换Snapsuseaxisconstraints捕捉使用轴约束Mersuredistance测量距离Channelinfo通道信息Group组Group/Ungroup/Open/Close/Attach/Detach/Explode成组/解组Snaps/Anglesnap/percentsnaptoggle捕捉/角度捕捉/百分比捕捉shift+ctrl+p切换Snapsuseaxisconstraints捕捉使用轴约束Mersuredistance测量距离Channelinfo通道信息Group组Group/Ungroup/Open/Close/Attach/Detach/Explode成组/解组/打开/关闭/附加/分离/炸开Assembly集合Assemble/Disassemble/Open/Close/Attach/Detach/Explode集合/分解/打开/关闭/附加/分离/炸开View视图Undo/Redoviewchange撤消shift+Z/重做shift+Y视图更改Viewportconfiguration视口配置Redrawallview重画所有视图Setactiveviewport设置活动视口Perpestive/Orthographic/Front/Back/top/Botttom透视/正交/前/后/顶/底Left/Right左/右View视图Undo/Redoviewchange撤消shift+Z/重做shift+Y视图更改Viewportconfiguration视口配置Redrawallview重画所有视图Setactiveviewport设置活动视口Perpestive/Orthographic/Front/Back/top/Botttom透视/正交/前/后/顶/底Left/Right左/右Save/RestoreactivePerpestiveview保存/还原活动透视视图Viewcube立体视图Showtheviewcube显示立体视图Alt+Ctrl+VShowforactiveview/allviews显示活动/所有视图Home/Orthographic/Perpestive主栅格Al+Ct+H/正交/透视Setcurrentviewashome/front将当前视图设为主栅格/前Resetfront重置“前”/Configure配置Steeringwheels转向轮ToggleSteeringwheels切换转向轮(Mini)Viewobjectwheel(迷你)视图对象轮子(Mini)Tourbulidingwheel(迷你)漫游建筑轮子(Mini)Fullnavigationwheel(迷你)完整导航轮子Configure配置Createcamerafromview从视图创建摄影机Ctrl+CShowmaterialsinviewportas视口中的材质显示为Enabletransparency能透明Shadedmaterialswithout/withmaps(有贴图的)标准显示Realisticmaterialswithout/withmaps硬件显示Viewportlightingandshadows视口照明和阴影Autodisplayselectedlights自动显示选定的灯光Lock/unlockselectedlights锁定/解除锁定选定的灯光XviewShowstatistics显示统计Faceorientation面方向Overlappingfaces重叠面Open/Multipleedges开放/多重Showmaterialsinviewportas视口中的材质显示为Enabletransparency能透明Shadedmaterialswithout/withmaps(有贴图的)标准显示Realisticmaterialswithout/withmaps硬件显示Viewportlightingandshadows视口照明和阴影Autodisplayselectedlights自动显示选定的灯光Lock/unlockselectedlights锁定/解除锁定选定的灯光XviewShowstatistics显示统计Faceorientation面方向Overlappingfaces重叠面Open/Multipleedges开放/多重边Isolated/Overlapping/T-vertices孤立/重叠/T顶点MissingUVWcoordinates缺少UVW坐标Flipped/OverlappedUVWfacesUVW翻转/重叠面Selectresults选择结果See-through透明Autoupdate自动更新Displayontop在顶部显示Viewportbackground视口背景Gradient/solidcolor渐变梯度/纯色彩Environmentbackground环境背景CustomimagefileConfigureviewportbackground配置视口背景Showtransformgizmo/ghosting/keytimes显示变换gizmo/重影/Viewportbackground视口背景Gradient/solidcolor渐变梯度/纯色彩Environmentbackground环境背景CustomimagefileConfigureviewportbackground配置视口背景Showtransformgizmo/ghosting/keytimes显示变换gizmo/重影/关键点时间Shadeseleced明暗处理选定对象Showdependencies显示从属关系Updateduringspinnerdrag微调器拖动期间更新Progressivedisplay自适应降级Expertmode专家模式Create创建Standardprimitivies标准基本体Box长方体Cone圆锥体Sphere球体Geosphere几何球体Cylinder圆柱体Tube管状体Torus圆环Pyramid四棱锥Teapot茶壶Plane平面Extendedprimitivies扩展基本体Create创建Standardprimitivies标准基本体Box长方体Cone圆锥体Sphere球体Geosphere几何球体Cylinder圆柱体Tube管状体Torus圆环Pyramid四棱锥Teapot茶壶Plane平面Extendedprimitivies扩展基本体Hedra异面体Torusknot环形结Chamferbox切角长方体Chamfercylinder切角圆柱体Oiltank油罐Capsule胶罐Spindle纺锤L-extrusionL形挤出Gengon球菱柱C-extrusionC形挤出Ringwave环形波Hose软管Prism棱柱AECobjectAEC对象Foliage/Railing/Wall植物栏杆墙Pivot/sliding/bifolddoor枢轴推拉折叠门Straight/L-Type/U-Type/spiralstair直线LC螺旋楼梯Awning/casement/fixed/pivoted/sliding/projectedwindow遮蓬平开固定旋开推拉伸出式窗户Compound复合Morph变形Scatter散布Conform一致Connect连接Blobmesh水滴网格Shapemerge图形合并Boolean布尔Terrain地形Loft放样Mesher网格化ProbooleanProcutterParticle粒子Particleflowsourse粒子流源Spray喷射Snow雪Blizzard暴风雪PArray粒子阵列PCloud粒子云Superspray超级喷射Patchgrids面片栅格Quadpatch四边形面片Tripatch三角形面片NURBSCV/PointsurfaceCV/点曲面CV/PointcurveCV/Particle粒子Particleflowsourse粒子流源Spray喷射Snow雪Blizzard暴风雪PArray粒子阵列PCloud粒子云Superspray超级喷射Patchgrids面片栅格Quadpatch四边形面片Tripatch三角形面片NURBSCV/PointsurfaceCV/点曲面CV/PointcurveCV/点曲线Dynamic动力学Damper阻尼器Spring弹簧MentalrayMrproxyMr代理Shapes图形Line线Rectangle矩形Circle圆Ellipse椭圆Arc弧Donut圆环NGon多边形Star星形Text文本Helix螺旋线Section截面Egg蛋形Extendedshapes扩展图形WRectangle墙矩形Channel通道Angle角度TeeT形Wideflange宽法兰(盘)Lights灯光Photometriclights光度学灯光Target/Freelight目光/自由灯光MrskyportalMrsky门户Standardlights标准灯光Target/Freespotlight目标/自由聚光灯(Target)directional(目标)平行光Omin泛光灯Skylight天光Mrareaspot/ominmr区域聚光/泛光灯Adddefaultlightstoscene添加默认灯光到场景Lights灯光Photometriclights光度学灯光Target/Freelight目光/自由灯光MrskyportalMrsky门户Standardlights标准灯光Target/Freespotlight目标/自由聚光灯(Target)directional(目标)平行光Omin泛光灯Skylight天光Mrareaspot/ominmr区域聚光/泛光灯Adddefaultlightstoscene添加默认灯光到场景Cameras摄影机Free/Targetcamera自由/目标摄影机Createcamerafromview从视图创建摄影机Helpers辅助对象Dummy虚拟对象Exposetransform露出变换Grid栅格Point点Container容器Tapymeasure卷尺Protractor量角器Compass指南针Camerapoint摄影机点Delegate代理Crowd群组Atmospherics大气Box/Cylinder/Spheregizmo长方体圆柱体球体gizmoManipulators操纵器Slider滑块Plane/Coneangle平面/圆锥体角度Particleflow粒子流SpeedbyiconFindtargetParticlepaintBirthtextureInitialstateGroupselectSpacewarps空间扭曲Forces力Motor马达Push推力Drag阻力VortexManipulators操纵器Slider滑块Plane/Coneangle平面/圆锥体角度Particleflow粒子流SpeedbyiconFindtargetParticlepaintBirthtextureInitialstateGroupselectSpacewarps空间扭曲Forces力Motor马达Push推力Drag阻力Vortex漩涡Pathfollow路径跟随PBomb粒子爆炸Displace置换Gravity重力Wind风Deflectors导向器POmniFlect全动力学导向SOmniFlect全泛方向导向SDeflector泛方向导向板UOmniFlectUDeflector全导向器Deflector导向板Geometric/Deformable几何可变形FFD(Box,Cyl)长方体圆柱体Wave波浪Ripple涟漪Displace置换Conform一致BombGeometric/Deformable几何可变形FFD(Box,Cyl)长方体圆柱体Wave波浪Ripple涟漪Displace置换Conform一致Bomb爆炸Modifierbased基于修改器Bend弯曲Noise噪波Skew倾斜Taper锥化Twist扭曲Stretch拉伸Particles&Dynamics粒子和动力学Vectorfield向量场System系统BonesIKchain骨骼IK链BipedDaylightsystem日光系统Modifiers修改器Selection选择FFD/mesh/patch/poly/spling/volumeselectFFD/网格/面片/多边形/样条线/体积选择Selectbychannel按通道选择Patch/Splineediting面片/样条线编辑Crosssection横截面Delectpatch/spline删除面片/样条线Editpatch/spline编辑面片/样条线Fillet/ChamferModifiers修改器Selection选择FFD/mesh/patch/poly/spling/volumeselectFFD/网格/面片/多边形/样条线/体积选择Selectbychannel按通道选择Patch/Splineediting面片/样条线编辑Crosssection横截面Delectpatch/spline删除面片/样条线Editpatch/spline编辑面片/样条线Fillet/Chamfer圆角/切角Lathe车削Normalizespline规格化样条线Renderablesplinemodifier可渲染样条线编辑Surface曲面Sweep扫描Trim/Extend修剪/延伸Meshediting网格编辑Capholes补洞Delect/Editmesh删除/编辑网格Editnormals/poly编辑法线/多边形(Face)Extrude(面)挤出MultiResNormalmodifier法线修改器Optimize优化ProOptimizerQuadifymesh四边形网格化Smooth平滑STLcheakSTL检查Symmetry对称Tessellate细化Vertexpaint/weld顶点绘制/焊接Conversion转化Turntomesh/patch/poly转换成网格/面片/多边形Animation动画Attributeholder属性承载器Flex柔体LinkedXForm链接变换Melt融化Morpher变形器Patchdeform(WMS)面片变形Pathdeform(WMS)路径变形Skin(morph/wrap/wrappatch)蒙皮(变形/包裹/包裹面片)SplineIKcontrol样条线IK控制Surfdeform(WSM))Conversion转化Turntomesh/patch/poly转换成网格/面片/多边形Animation动画Attributeholder属性承载器Flex柔体LinkedXForm链接变换Melt融化Morpher变形器Patchdeform(WMS)面片变形Pathdeform(WMS)路径变形Skin(morph/wrap/wrappatch)蒙皮(变形/包裹/包裹面片)SplineIKcontrol样条线IK控制Surfdeform(WSM))曲面变形ClothClothGarmentmakerWelder焊接Hairandfur(WSM)UVcoordonatesUV坐标Cameramaps(WSM)摄影机贴图Mapscaler(WSM))贴图缩放器Projection投影UnwarpUVW展开UVWmap贴图UVWmappingadd/clear贴图添加/清除UVWXForm变换Cachetools缓存工具Pointcache(WSM)点缓存Subdivisionsurfaces细分曲面HSDSmodifierHSDS修改器Meshsmooth网格平滑Turbosmooth涡轮平滑Freeformdeformer自由形式变形器FFD2*2*2/3*3*3/4*4*4/Box/Cylinder长方体圆柱体Parametricdeformers参数化变形器Affectregion影响区域Bend弯曲Displace置换Lattic晶格Mirror镜像Noise噪波PhysiquePush推力PreserveFreeformdeformer自由形式变形器FFD2*2*2/3*3*3/4*4*4/Box/Cylinder长方体圆柱体Parametricdeformers参数化变形器Affectregion影响区域Bend弯曲Displace置换Lattic晶格Mirror镜像Noise噪波PhysiquePush推力Preserve保留Relax松弛Rapple涟漪Shell壳Slice切片Skew倾斜Stretch拉伸Spherify球形化Squeeze挤压Twist扭曲Taper锥化Substitute替换XForm变换Wave波浪Surface曲面Dispapprox置换近似Diplacemesh(WSM)置换网格Material(byelement)按元素分配材质NURBSeditingNURBS编辑Dispapprox置换近似Surfdeform曲面变形Surfaceselect曲面选择Radiosity光能传递Subdivide(WSM)细分Camerascorrection摄影机校正Animation动画Load/Saveanimation加载/保存动画IKsolversIK解算器HI/HD/IKLimbIK肢体/SplineIK样条线IKsolver解算器Constraint约束Attachment附着/Surface曲面/Path路径/Position位置LLink链接/Lookat注视/OrientationConstraint方向约束Transformcontrollers变换控制器Linkconstraint链接约束器Positionrotationscale位置/旋转/缩放Script脚本Positioncontrollers位置控制器AudioAnimation动画Load/Saveanimation加载/保存动画IKsolversIK解算器HI/HD/IKLimbIK肢体/SplineIK样条线IKsolver解算器Constraint约束Attachment附着/Surface曲面/Path路径/Position位置LLink链接/Lookat注视/OrientationConstraint方向约束Transformcontrollers变换控制器Linkconstraint链接约束器Positionrotationscale位置/旋转/缩放Script脚本Positioncontrollers位置控制器Audio音频BezierExpression表达式Linear线性Motioncapture运动捕捉Noise噪波Script脚本XYZQuaternion(TCB)四元数Reaction反应Spring弹簧Attachment/Path/Position/Surfaceconstraint附着/路径/位置/曲面约束Rotationcontrolles旋转控制器Audi音频EulerXYZLinear线性Quaternion四元数Motioncapture运动捕捉Noise噪波Reaction反应Script脚本Smooth平滑Lookat/Orientationconstraint注视/方向约束Scalecontrollers缩放控制器Audio音频BezierExpression表达式Linear线性Motioncapture运动捕捉Noise噪波XYZQuaternion(TCB)四元数Reaction反应Script脚本Animation-CATCaptureanimation捕捉动画PosemixerRigresizeApplymaxIKScalecontrollers缩放控制器Audio音频BezierExpression表达式Linear线性Motioncapture运动捕捉Noise噪波XYZQuaternion(TCB)四元数Reaction反应Script脚本Animation-CATCaptureanimation捕捉动画PosemixerRigresizeApplymaxIKSimulation-massFXRigidbodiesSetselectedasdynamicrigidSetselectedaskinematicrigidSetselectedstaticrigidCreatedynamicragdollCreatekinematicragdollRemoveragdollMClothCreateMClothRemoveMClothConstraintsCreaterigid/slide/hinge/twist/ballandSocket/universalConstraintSimulationPlay/step/resetSimulation(Un)Bakeall/selectedobjectUtilitiesShowMassFXtoolsOpendynamicexplorerValidate/ExportMassFXscenceCapturecurrenttransformsAboutMassFXParameterEditor/collector参数编辑器/收集器Wireparameters关联参数Wireparameters关联参数Ctrl+5Parameterswiredialog参数关联对话框Alt+5Animationlayers动画层Reactionmanager反应管理器Bonetools骨骼工具Setasskinpose设为蒙皮姿势Assumeskinpose采用蒙皮姿势Skinposemode蒙皮姿势模式Socket/universalConstraintSimulationPlay/step/resetSimulation(Un)Bakeall/selectedobjectUtilitiesShowMassFXtoolsOpendynamicexplorerValidate/ExportMassFXscenceCapturecurrenttransformsAboutMassFXParameterEditor/collector参数编辑器/收集器Wireparameters关联参数Wireparameters关联参数Ctrl+5Parameterswiredialog参数关联对话框Alt+5Animationlayers动画层Reactionmanager反应管理器Bonetools骨骼工具Setasskinpose设为蒙皮姿势Assumeskinpose采用蒙皮姿势Skinposemode蒙皮姿势模式Togglelimits切换限制Deleteselectedanimation删除选定动画Walkthroughassistant穿行助手AutodeskanimationstoreGrapheditors图形编辑器Trackview-cureeditor轨迹视图曲线编辑器Trackview-dopesheet轨迹视图摄影表New/deletetrackview新建/删除轨迹视图Savedtrackviews保存的轨迹视图New/de

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