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1、import java.awt.*;import java.awt.event.*;import javax.swing.*; import java.applet.*;import java.lang.String.*;import java.lang.*;import java.io.*;public class Block extends JPanel implements ActionListener,KeyListener/应该是继承JPanelstatic Button but = new Button6;static Button noStop = new Button(&quo
2、t;取 消 暂 停");static Label scoreLab = new Label("分数:");static Label infoLab = new Label("提示:");static Label speedLab = new Label("级数:");static Label scoreTex = new Label("0");static Label infoTex = new Label(" ");static Label speedTex = new Label(
3、"1");static JFrame jf = new JFrame();static MyTimer timer; static ImageIcon icon=new ImageIcon("resource/Block.jpg");static JMenuBar mb = new JMenuBar();static JMenu menu0 = new JMenu("游 戏 ");static JMenu menu1 = new JMenu("帮 助 ");static JMenuItem mi0 = new JM
4、enuItem("新 游 戏");static JMenuItem mi1 = new JMenuItem("退 出");static JMenuItem mi1_0 = new JMenuItem("关 于"); static JDialog dlg_1;static JTextArea dlg_1_text = new JTextArea();static int startSign = 0;/游戏开始标志 0 未开始 1 开始 2 暂停static String butLab = "开 始 游 戏",&quo
5、t;重 新 开 始","降 低 级 数","提 高 级 数","游 戏 暂 停","退 出 游 戏"static int game_body = new int1910;static int game_sign_x = new int4;/用于记录4个方格的水平位置static int game_sign_y = new int4;/用于记录4个方格的垂直位置static boolean downSign = false;/是否落下static int blockNumber = 1;/砖块的编号stat
6、ic int gameScore = 0;/游戏分数static int speedMark = 1;public static void main(String args) Block myBlock = new Block(); mb.add(menu0); mb.add(menu1); menu0.add(mi0); menu0.add(mi1); menu1.add(mi1_0); jf.setJMenuBar(mb); myBlock.init(); jf.add(myBlock); jf.setSize(565,501); jf.setResizable(false); jf.se
7、tTitle("俄罗斯方块"); jf.setIconImage(icon.getImage(); jf.setLocation(200,100); jf.show(); timer = new MyTimer(myBlock); /启动线程 timer.setDaemon(true); timer.start(); timer.suspend();public void init() setLayout(null); for(int i = 0;i < 6;i+) buti = new Button(butLabi); add(buti); buti.addActi
8、onListener(this); buti.addKeyListener(this); buti.setBounds(360,(240 + 30 * i),160,25); add(scoreLab); add(scoreTex); add(speedLab); add(speedTex); add(infoLab); add(infoTex); add(scoreLab); scoreLab.setBounds(320,15,30,20); scoreTex.setBounds(360,15,160,20); scoreTex.setBackground(Color.white); spe
9、edLab.setBounds(320,45,30,20); speedTex.setBounds(360,45,160,20); speedTex.setBackground(Color.white); but1.setEnabled(false); but4.setEnabled(false); infoLab.setBounds(320,75,30,20); infoTex.setBounds(360,75,160,20); infoTex.setBackground(Color.white); noStop.setBounds(360,360,160,25); noStop.addAc
10、tionListener(this); noStop.addKeyListener(this); mi0.addActionListener(this); mi1.addActionListener(this); mi1_0.addActionListener(this); num_csh_game(); rand_block(); public void actionPerformed(ActionEvent e) if(e.getSource() = but0)/开始游戏 startSign = 1; infoTex.setText("游戏已经开始!"); but0.s
11、etEnabled(false); but1.setEnabled(true); but4.setEnabled(true); timer.resume(); if(e.getSource() = but1|e.getSource() = mi0)/重新开始游戏 startSign = 0; gameScore = 0; timer.suspend(); num_csh_restart(); repaint(); rand_block(); scoreTex.setText("0"); infoTex.setText("新游戏!"); but0.setE
12、nabled(true); but1.setEnabled(false); but4.setEnabled(false); if(e.getSource() = but2)/降低级数 infoTex.setText("降低级数!"); speedMark-; if(speedMark <= 1) speedMark = 1; infoTex.setText("已经是最低级数!"); speedTex.setText(speedMark + ""); if(e.getSource() = but3)/提高级数 infoTex.se
13、tText("提高级数!"); speedMark+; if(speedMark >= 9) speedMark = 9; infoTex.setText("已经是最高级数!"); speedTex.setText(speedMark + ""); if(e.getSource() = but4)/游戏暂停 this.add(noStop); this.remove(but4); infoTex.setText("游戏暂停!"); timer.suspend(); if(e.getSource() = noS
14、top)/取消暂停 this.remove(noStop); this.add(but4); infoTex.setText("继续游戏!"); timer.resume(); if(e.getSource() = but5|e.getSource() = mi1)/退出游戏 jf.dispose(); if(e.getSource() = mi1_0)/退出游戏 dlg_1 = new JDialog(jf,"关 于"); try FileInputStream io = new FileInputStream("resource/guany
15、u.txt");/得到路径 byte a = new byteio.available(); io.read(a); io.close(); String str = new String(a); dlg_1_text.setText(str); catch(Exception g) dlg_1_text.setEditable(false); dlg_1.add(dlg_1_text); dlg_1.pack(); dlg_1.setResizable(false); dlg_1.setSize(200, 120); dlg_1.setLocation(400, 240); dlg
16、_1.show(); public void rand_block()/随机产生砖块 int num; num = (int)(Math.random() * 6) + 1;/产生06之间的随机数 blockNumber = num; switch(blockNumber) case 1: block1(); blockNumber = 1; break; case 2: block2(); blockNumber = 2; break; case 3: block3(); blockNumber = 3; break; case 4: block4(); blockNumber = 4; b
17、reak; case 5: block5(); blockNumber = 5; break; case 6: block6(); blockNumber = 6; break; case 7: block7(); blockNumber = 7; break; public void change_body(int blockNumber)/改变砖块状态 dingwei(); if(blockNumber = 1&&downSign = false)/变换长条2种情况 if(game_sign_y0 = game_sign_y1&&game_sign_y3 &
18、lt;= 16)/说明长条是横着的 if(game_bodygame_sign_y0 - 1game_sign_x0 + 1 != 2&&game_bodygame_sign_y3 + 2game_sign_x3 - 2 != 2) num_csh_game(); game_bodygame_sign_y0 - 1game_sign_x0 + 1 = 1; game_bodygame_sign_y1game_sign_x1 = 1; game_bodygame_sign_y2 + 1game_sign_x2 - 1 = 1; game_bodygame_sign_y3 + 2g
19、ame_sign_x3 - 2 = 1; infoTex.setText("游戏进行中!"); repaint(); if(game_sign_x0 = game_sign_x1&&game_sign_x0 >= 1&&game_sign_x3 <= 7)/说明长条是竖着的 if(game_bodygame_sign_y0 + 1game_sign_x0-1 != 2&&game_bodygame_sign_y3 - 2game_sign_x3 + 2 != 2) num_csh_game(); game_body
20、game_sign_y0 + 1game_sign_x0 - 1 = 1; game_bodygame_sign_y1game_sign_x1=1; game_bodygame_sign_y2 - 1game_sign_x2 + 1 = 1; game_bodygame_sign_y3 - 2game_sign_x3 + 2 = 1; infoTex.setText("游戏进行中!"); repaint(); if(blockNumber = 3&&downSign = false)/变换转弯1有4种情况 if(game_sign_x0 = game_sig
21、n_x1&&game_sign_x0 = game_sign_x2&&game_sign_y2 = game_sign_y3&&game_sign_x0 >= 1) if(game_bodygame_sign_y0 + 1game_sign_x0 - 1 != 2&&game_bodygame_sign_y2 - 1game_sign_x2 + 1 != 2&&game_bodygame_sign_y3 - 2game_sign_x3 != 2) num_csh_game(); game_bodygame_s
22、ign_y0 + 1game_sign_x0 - 1 = 1; game_bodygame_sign_y1game_sign_x1 = 1; game_bodygame_sign_y2 - 1game_sign_x2 + 1 = 1; game_bodygame_sign_y3 - 2game_sign_x3 = 1; infoTex.setText("游戏进行中!"); repaint(); if(game_sign_y1 = game_sign_y2&&game_sign_y2 = game_sign_y3&&game_sign_x0 =
23、 game_sign_x3&&game_sign_y1 <= 17) if(game_bodygame_sign_y0game_sign_x0 - 2 != 2&&game_bodygame_sign_y1 + 1game_sign_x1 + 1 != 2&&game_bodygame_sign_y3 - 1game_sign_x3 - 1 != 2) num_csh_game(); game_bodygame_sign_y0game_sign_x0 - 2 = 1; game_bodygame_sign_y1 + 1game_sign_x
24、1 + 1 = 1; game_bodygame_sign_y2game_sign_x2 = 1; game_bodygame_sign_y3 - 1game_sign_x3 - 1 = 1; infoTex.setText("游戏进行中!"); repaint(); if(game_sign_x1 = game_sign_x2&&game_sign_x1 = game_sign_x3&&game_sign_y0 = game_sign_y1&&game_sign_x3 <= 8) if(game_bodygame_si
25、gn_y0 + 2game_sign_x0 != 2&&game_bodygame_sign_y1 + 1game_sign_x1 - 1 != 2&&game_bodygame_sign_y3 - 1game_sign_x3 + 1 != 2) num_csh_game(); game_bodygame_sign_y0 + 2game_sign_x0 = 1; game_bodygame_sign_y1 + 1game_sign_x1 - 1 = 1; game_bodygame_sign_y2game_sign_x2 = 1; game_bodygame_s
26、ign_y3 - 1game_sign_x3 + 1 = 1; infoTex.setText("游戏进行中!"); repaint(); if(game_sign_y0 = game_sign_y1&&game_sign_y1 = game_sign_y2&&game_sign_x0 = game_sign_x3) if(game_bodygame_sign_y0 + 1game_sign_x0 + 1 != 2&&game_bodygame_sign_y2 - 1game_sign_x2 - 1 != 2&&
27、;game_bodygame_sign_y3game_sign_x3 + 2 != 2) num_csh_game(); game_bodygame_sign_y0 + 1game_sign_x0 + 1 = 1; game_bodygame_sign_y1game_sign_x1 = 1; game_bodygame_sign_y2 - 1game_sign_x2 - 1 = 1; game_bodygame_sign_y3game_sign_x3 + 2 = 1; infoTex.setText("游戏进行中!"); repaint(); if(blockNumber
28、= 4&&downSign = false)/变换转弯2有4种情况 if(game_sign_x0 = game_sign_x1&&game_sign_x0 = game_sign_x3&&game_sign_y1 = game_sign_y2&&game_sign_x3 <= 7) if(game_bodygame_sign_y0 + 2game_sign_x0 != 2&&game_bodygame_sign_y1 + 1game_sign_x1 + 1 != 2&&game_bodyga
29、me_sign_y3game_sign_x3 + 2 != 2) num_csh_game(); game_bodygame_sign_y0 + 2game_sign_x0 = 1; game_bodygame_sign_y1 + 1game_sign_x1 + 1 = 1; game_bodygame_sign_y2game_sign_x2 = 1; game_bodygame_sign_y3game_sign_x3 + 2 = 1; infoTex.setText("游戏进行中!"); repaint(); if(game_sign_y1 = game_sign_y2&
30、amp;&game_sign_y1 = game_sign_y3&&game_sign_x0 = game_sign_x2) if(game_bodygame_sign_y1game_sign_x1 + 2 != 2&&game_bodygame_sign_y2 - 1game_sign_x2 + 1 != 2&&game_bodygame_sign_y3 - 2game_sign_x3 != 2) num_csh_game(); game_bodygame_sign_y0game_sign_x0 = 1; game_bodygame_s
31、ign_y1game_sign_x1 + 2 = 1; game_bodygame_sign_y2 - 1game_sign_x2 + 1 = 1; game_bodygame_sign_y3 - 2game_sign_x3 = 1; infoTex.setText("游戏进行中!"); repaint(); if(game_sign_x0 = game_sign_x2&&game_sign_x0 = game_sign_x3&&game_sign_y1 = game_sign_y2&&game_sign_x0 >= 2
32、) if(game_bodygame_sign_y0game_sign_x0 - 2 != 2&&game_bodygame_sign_y2 - 1game_sign_x2 - 1 != 2&&game_bodygame_sign_y3 - 2game_sign_x3 != 2) num_csh_game(); game_bodygame_sign_y0game_sign_x0 - 2 = 1; game_bodygame_sign_y1game_sign_x1 = 1; game_bodygame_sign_y2 - 1game_sign_x2 - 1 = 1
33、; game_bodygame_sign_y3 - 2game_sign_x3 = 1; infoTex.setText("游戏进行中!"); repaint(); if(game_sign_y0 = game_sign_y1&&game_sign_y0 = game_sign_y2&&game_sign_x1 = game_sign_x3&&game_sign_y0 <= 16) if(game_bodygame_sign_y0 + 2game_sign_x0 != 2&&game_bodygame_s
34、ign_y1 + 1game_sign_x1 - 1 != 2&&game_bodygame_sign_y2game_sign_x2 - 2 != 2) num_csh_game(); game_bodygame_sign_y0 + 2game_sign_x0 = 1; game_bodygame_sign_y1 + 1game_sign_x1 - 1 = 1; game_bodygame_sign_y2game_sign_x2 - 2 = 1; game_bodygame_sign_y3game_sign_x3 = 1; infoTex.setText("游戏进行中
35、!"); repaint(); if(blockNumber = 5&&downSign = false)/变换转弯3有4种情况 if(game_sign_x0 = game_sign_x2&&game_sign_x2 = game_sign_x3&&game_sign_y0 = game_sign_y1&&game_sign_x1 >= 2) if(game_bodygame_sign_y0 + 1game_sign_x0 - 1 != 2&&game_bodygame_sign_y1game_s
36、ign_x1 - 2 != 2&&game_bodygame_sign_y3 - 1game_sign_x3 + 1 != 2) num_csh_game(); game_bodygame_sign_y0 + 1game_sign_x0 - 1 = 1; game_bodygame_sign_y1game_sign_x1 - 2 = 1; game_bodygame_sign_y2game_sign_x2 = 1; game_bodygame_sign_y3 - 1game_sign_x3 + 1 = 1; infoTex.setText("游戏进行中!")
37、; repaint(); if(game_sign_y1 = game_sign_y2&&game_sign_y2 = game_sign_y3&&game_sign_x0 = game_sign_x1&&game_sign_y0 <= 16) if(game_bodygame_sign_y0 + 2game_sign_x0 != 2&&game_bodygame_sign_y1 + 1game_sign_x1 + 1 != 2&&game_bodygame_sign_y3 - 1game_sign_x3 -
38、 1 != 2) num_csh_game(); game_bodygame_sign_y0 + 2game_sign_x0 = 1; game_bodygame_sign_y1 + 1game_sign_x1 + 1 = 1; game_bodygame_sign_y2game_sign_x2 = 1; game_bodygame_sign_y3 - 1game_sign_x3 - 1 = 1; infoTex.setText("游戏进行中!"); repaint(); if(game_sign_x0 = game_sign_x1&&game_sign_x
39、1 = game_sign_x3&&game_sign_y2 = game_sign_y3) if(game_bodygame_sign_y0 + 1game_sign_x0 - 1 != 2&&game_bodygame_sign_y2game_sign_x2 + 2 != 2&&game_bodygame_sign_y3 - 1game_sign_x3 + 1 != 2) num_csh_game(); game_bodygame_sign_y0 + 1game_sign_x0 - 1 = 1; game_bodygame_sign_y1ga
40、me_sign_x1 = 1; game_bodygame_sign_y2game_sign_x2 + 2 = 1; game_bodygame_sign_y3 - 1game_sign_x3 + 1 = 1; infoTex.setText("游戏进行中!"); repaint(); if(game_sign_y0 = game_sign_y1&&game_sign_y1 = game_sign_y2&&game_sign_x2 = game_sign_x3) if(game_bodygame_sign_y0 + 1game_sign_x0
41、 + 1 != 2&&game_bodygame_sign_y2 - 1game_sign_x2 - 1 != 2&&game_bodygame_sign_y3 - 2game_sign_x3 != 2) num_csh_game(); game_bodygame_sign_y0 + 1game_sign_x0 + 1 = 1; game_bodygame_sign_y1game_sign_x1 = 1; game_bodygame_sign_y2 - 1game_sign_x2 - 1 = 1; game_bodygame_sign_y3 - 2game_si
42、gn_x3 = 1; infoTex.setText("游戏进行中!"); repaint(); if(blockNumber = 6&&downSign = false)/变换两层砖块1的2种情况 if(game_sign_x0 = game_sign_x2&&game_sign_x0 >= 2) if(game_bodygame_sign_y0game_sign_x0 - 2 != 2&&game_bodygame_sign_y2 - 1game_sign_x2 -1 != 2&&game_bodyg
43、ame_sign_y3 - 1game_sign_x3 + 1 != 2) num_csh_game(); game_bodygame_sign_y0game_sign_x0 - 2 = 1; game_bodygame_sign_y1game_sign_x1 = 1; game_bodygame_sign_y2 - 1game_sign_x2 - 1 = 1; game_bodygame_sign_y3 - 1game_sign_x3 + 1 = 1; infoTex.setText("游戏进行中!"); repaint(); if(game_sign_y0 = game
44、_sign_y1&&game_sign_y3 <= 17) if(game_bodygame_sign_y0game_sign_x0 + 2 != 2&&game_bodygame_sign_y1 + 1game_sign_x1 + 1 != 2&&game_bodygame_sign_y3 + 1game_sign_x3 - 1 != 2) num_csh_game(); game_bodygame_sign_y0game_sign_x0 + 2 = 1; game_bodygame_sign_y1 + 1game_sign_x1 + 1
45、 = 1; game_bodygame_sign_y2game_sign_x2 = 1; game_bodygame_sign_y3 + 1game_sign_x3 - 1 = 1; infoTex.setText("游戏进行中!"); repaint(); if(blockNumber = 7&&downSign = false)/变换两层砖块2的2种情况 if(game_sign_x0 = game_sign_x1&&game_sign_x0 <= 16) if(game_bodygame_sign_y0game_sign_x0 +
46、 2 != 2&&game_bodygame_sign_y1 - 1game_sign_x1 + 1 != 2&&game_bodygame_sign_y3 - 1game_sign_x3 - 1 != 2) num_csh_game(); game_bodygame_sign_y0game_sign_x0 + 2 = 1; game_bodygame_sign_y1 - 1game_sign_x1 + 1 = 1; game_bodygame_sign_y2game_sign_x2 = 1; game_bodygame_sign_y3 - 1game_sign_x3 - 1 = 1; infoTex.setText("游戏进行中!"); repaint(); if(game_sign_y0 = game
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